Claeyt wrote:jwhitehorn wrote:qbradq wrote:So after reading 22 pages of this, uh, debate, I think I'm done. I'll just throw down my two pence and be on my way.
Everyone is in the same boat now. Everyone needs to adjust how they grind and maintain seeds. Everyone will need to start grinding wood purity. Everyone will need to start hunting down purity materials for pots.
The only difference between those that have more than others is this: they have more. They have more resources to leverage today than you do. It's the same situation as yesterday. The only difference is now you have to work in a different way to "catch up". At the same time those who have more must work in a different way to maintain what they have.
The only folks that should be cheesed off about this are those who have more. The purity of their crops cannot be maintained today as they were yesterday. They have a massive grind in front of them before they can get back to where they were yesterday. I think the reason we don't see a lot of those folks complaining on this thread is that they clearly understood that this change was inevitable, and they're the type of folks that get things done.
If you've been playing this game since before open beta and don't have 300+ humors you shouldn't be complaining. You weren't going to have 300+ humors a month from now anyway.
+1
Chief PeePooKaKa
MM Tribe
-1
We may have been able to reach 300+ with a massive grind just like they did, but not anymore.
Yes the large players have a tough grind to get back to where they were just like all of us, but they still have all the characters they created with the 'easy' purity system, 1x1 fields, and dross fertilizer, while the rest of us now have to work twice as hard to get to where they're already at.
Twice is a MASSIVE understatement. In the old purity system, tree growing/ quality node searching/ quality mine grinding/ destroying and rebuilding that on top of the fact that purity rises alot slower. I would say 10x harder minimum, also couple with the fact that the big players already have alot of high purity to stuff to move off from it will be ALOT EASIER for them to get back in the top fast.
We can already see on the servers how high purity humus among other things has destroyed the silver economy in a matter of a day.
In my eyes this update has utterly and completely destroyed both the balance between pre/post update players, and the economy in the game world.
This patch would have been EPIC with a wipe/new server, implemented in the old servers though.....well i haven't even been motivated to log in yet.