JohnCarver wrote:Taipion wrote:And speaking of tea: I'd still like to know, if the way to deal with the QQ debuff will be changed somehow, as it makes no sense to be able to stack up days of FF without removing a single point of QQ.
How do you get days of FF without removing your QQ Buff?
It's simple math, at a certain point it will be impossible to further raise your biles, but even way before that you can stack up loads of FF depending on what you eat (gluttony, I mean), how (in which order) you eat it, and how high your stats already are.
I mainly wanted to point out that it makes no sense to only remove QQ with FF when you gain a point to your biles, both the description on the QQ debuff and common sense imply it differently.
Also for mining:
I don't know how other people see it, but for me it always was a rather relaxed activity, and if your mine is big enough, in the time one pile of wood (before 1 minute patch) burns down, there was enough to do in that time (mining other boulders, setting up other piles, refine the ore...).
The main and most important part for me was, I could stop at any point, take a break, do something else (in RL or salem) and continue at any time without any ill effect.
Now I have to frantically watch that tea buff (which makes no sense in itself) and I have to continue mining for a good part to make it worth it, that does not feel good.
Oh, and you cant rely on piles of wood for lighting (in your mine) anymore, that is not exactly serious, but it feels a little bad, too.
And for the tea buff:
It makes no sense that it has 10 levels, that all vanish at once, being at say 10 stacks of tea buff (full buff) running out of time should go back to 9 stacks of tea buff with full timer, does not make much sense in any other way.
On the other hand, being at say 8 stacks of tea buff and near no time left, then sipping one, should not go to 9 stacks and full time, but 9 stacks and as much time as there was left on the 8 stacks, so to say that sipping one only raises the stack by one, but does not effect the remaining time, and time running out removes one from the stack and refills time to full (except when there is nothing left on the stack ofc).
That would not change much in terms of what you can get out of the buff, but makes it much more convenient to use and more realistic.