RonPaulFTW wrote:tweenprinc3ss wrote:I too feel the humours should have a cap. That is to say, I would have a cap at say, 100-150. You can go beyond that, however, left unchecked your stats would degrade over time back down to the cap. The farther you get beyond the cap, the faster the degredation would occur. The idea is to keep things sportsman like. When a couple players can 1 stomp KO most peoples "end game" characters, the sandbox crumbles.
Another idea I have had is about guns. Guns were the true equalizer in this time period. Being shot once was almost always enough to kill. If not from the wound itself then from infection. The guns in salem might as well be shooting spit wads for all he damage they do. Make it so a couple of shots can KO an end game player, and everyone can police themselves...
Humours essentially do have a cap because of cooldown time. You'll get to a point where you can only increase each bile by a point per day or so.
When you take that and apply it to the span of a month, thats a hardcore player with 30 more humours than a casual, 2 months 60+, 3 months 90+ and so on. Hardcore players can then push the gap even further than the average player making any combat a cat and mouse affair, you have to ask if this is even viable for a permadeath game, perhaps it might explain why the population is so incredibly low.