TotalyMeow wrote:Unfortunately, a new forum is pretty much the lowest priority on Salem upgrades. As far as I know, this isn't actually a security issue of any kind.
On that subject, what is priority one?:)
TotalyMeow wrote:Unfortunately, a new forum is pretty much the lowest priority on Salem upgrades. As far as I know, this isn't actually a security issue of any kind.
TotalyMeow wrote:Unfortunately, a new forum is pretty much the lowest priority on Salem upgrades. As far as I know, this isn't actually a security issue of any kind.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
MaxPlanck wrote:A suggestion for the new expedition.
No real money transactions allowed on the server for either the ENTIRE DURATION or at least for the FIRST MONTH
If people are allowed to get a **** ton of goods early game like this it'll ruin the early game so much and the people who spent a **** ton of money at the start will be much more likely to dominate.
Especially if people buy silver packs which will allow them to insanely boost up the biles to the 100+'s on the first day cause they spammed glass bottles from npc stall and made full and fed up berry potions. With 100 biles on first day this will also increase the productivity by tenfold of all activities they are doing.
Also people spamming the noobie pack with the 360k total inspiration gained they will be able to breeze through and learn things that they otherwise would need some time to learn.
Yes, profession packs will also ruin this because of the early game goods and free 5k inspiration, aka total of 125k inspiration in that one prospect.
I have some other examples but these listed above are enough.
The only thing that should be allowed purchasable from the store is memento mori/springs.
Heffernan wrote:MaxPlanck wrote:A suggestion for the new expedition.
No real money transactions allowed on the server for either the ENTIRE DURATION or at least for the FIRST MONTH
If people are allowed to get a **** ton of goods early game like this it'll ruin the early game so much and the people who spent a **** ton of money at the start will be much more likely to dominate.
Especially if people buy silver packs which will allow them to insanely boost up the biles to the 100+'s on the first day cause they spammed glass bottles from npc stall and made full and fed up berry potions. With 100 biles on first day this will also increase the productivity by tenfold of all activities they are doing.
Also people spamming the noobie pack with the 360k total inspiration gained they will be able to breeze through and learn things that they otherwise would need some time to learn.
Yes, profession packs will also ruin this because of the early game goods and free 5k inspiration, aka total of 125k inspiration in that one prospect.
I have some other examples but these listed above are enough.
The only thing that should be allowed purchasable from the store is memento mori/springs.
what about shop tools or fashionable hats tho? maybe make a shop only for expeditions.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:No, we're not going to prevent anyone from buying from the shop. If it makes you feel better though, no one 'spammed' packs last expedition. A number of people bought one or two, but that is not a significant advantage. You could get the same benefits from playing a lot in the early game or coordinating in a group.
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