Insanity!

Announcements of major changes to Salem.

Re: Insanity!

Postby Brona » Sun May 31, 2015 11:45 am

Shizen wrote:
Tobacco is out of reach for a new player for certain.


I will be selling tobacco out of my stall in the near future for a reasonable price. Any noob can gather savage charms and come buy it. As far as i know there is no skill requirement to smoke.
Last edited by Brona on Sun May 31, 2015 11:46 am, edited 1 time in total.
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Re: Insanity!

Postby Claeyt » Sun May 31, 2015 11:46 am

Dallane wrote:
Claeyt wrote:The bigger question is how are they supposed to know about the insanity mechanic. Is there a tutorial or description for it somewhere in game?


Yes its clearly posted on the forums and a NPC is telling them to check the forums constantly.

It's posted here, in this thread on the forum. I'm just saying that we've seen some major problems with people just getting really frustrated with disease already and just quitting the game. If there's both disease and insanity to deal with as permanent death aspects to the game right off the boat then we may lose some players. I'd rather see it start to take affect once a person gets some experience in the game, just to give them a chance at least. maybe after a certain skill, or after they reach 10 humours.

I mean I could see a player playing 30 hrs and then finding a trace of the lost colony while digging and then have a blood moon start and then he just dies after not being able to learn about the insanity mechanics. 'Don't Starve' had specific help pop ups when stuff happened to you. Salem doesn't have that.
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Re: Insanity!

Postby Thor » Sun May 31, 2015 11:57 am

Brona wrote:
Shizen wrote:
Tobacco is out of reach for a new player for certain.


I will be selling tobacco out of my stall in the near future for a reasonable price. Any noob can gather savage charms and come buy it. As far as i know there is no skill requirement to smoke.


You are such a carebear Brona
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Re: Insanity!

Postby Tomki » Sun May 31, 2015 11:57 am

This insanity system sounds great. Time will tell how it turns out. Two small ideas to regain a small amount of sanity:

1) Spending time in Providence town area (It might bring back people to socialise in town). It would be great to add a building with affluence requirement to further speed up this process (kind of upper class bar).
2) Eating food to regain humours (not gluttony) could add a tiny amount to your sanity meter

So far I love the progress of this game. Nice job from JC and the dev team!
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Re: Insanity!

Postby Brona » Sun May 31, 2015 11:58 am

Claeyt wrote:

I mean I could see a player playing 30 hrs and then finding a trace of the lost colony while digging and then have a blood moon start and then he just dies after not being able to learn about the insanity mechanics.

I'm not sure that you understand the concept of insanity yet.

Claeyt wrote: 'Don't Starve' had specific help pop ups when stuff happened to you. Salem doesn't have that.

Salem literally has popups when certain things happen to you.

Thor wrote:You are such a carebear Brona

I suppose that is a matter of opinion. Just recently had someone ingame swear to spend the rest of their life trying to ruin mine. :lol:
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Re: Insanity!

Postby Chrumps » Sun May 31, 2015 12:02 pm

Dallane wrote:
Chrumps wrote:Please make a meter to show insanity level too, or at least a warning when it is about to increase madness

There is a meter.


I assume the masks show madness, not insanity. If it is different tell me me how it is.
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Re: Insanity!

Postby Brona » Sun May 31, 2015 12:13 pm

Chrumps wrote:I assume the masks show madness, not insanity. If it is different tell me me how it is.


yes the madness is what is shown by the masks
Last edited by Brona on Sun May 31, 2015 12:16 pm, edited 1 time in total.
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Re: Insanity!

Postby Qiresea » Sun May 31, 2015 12:16 pm

I think maybe the devs need to inform the community beforehand if they intend to introduce a new means of permakilling the players and give more clear instructions. This flow of comments only shows that the impact of the patch
is not clear to people. Also, getting comments like "have you read the notes" etc is not what I appreciate from the part of the people working on the game. It only shows lack of respect and, I am sorry, but I do not find it acceptable.
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Re: Insanity!

Postby Argentis » Sun May 31, 2015 12:17 pm

But, but you promised us more formatting options for books! I think I'm becoming insane over that.
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Re: Insanity!

Postby NeiroShop » Sun May 31, 2015 12:18 pm

Qiresea wrote:I. Also, getting comments like "have you read the notes" etc is not what I appreciate from the part of the people working on the game. It only shows lack of respect and, I am sorry, but I do not find it acceptable.


I totally agree with you. However Dallane being Dallane and whatever medication he is on definetly not working is one thing, But i dont wanna blame the Devs for him as he is just a community moderator.

If anything just block Dallane and enjoy the forums alot more.
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