February patch warnings

Announcements of major changes to Salem.

Re: January patch warnings

Postby Dallane » Sun Jan 25, 2015 10:02 am

pistolshrimp wrote:
Magubba wrote:In my opinion it's something like :

Image


Legend:
1-x === Player mine entrance

I ==== Actual mine level aka "basement" it's not connected to any other mine at this floor. After patch low purity iron/coppper??.

II - IV ===== Lower level mine that can connect to other mines but it will take a lot of time. Higher purity iron/copper and probably some other like gold or diamons??

V - The lowest part of mine that easily can connect to other mines. Highest purity of iron/copper and a loot of ca$$$h


So if You don't dig Your mine to lower lvl than first floor it still will be safe to use as basement (if it's possible to make something safe in Salem :P)


PS: Sorry for that low lvl screen but i always Was better in programing than making graphic


Gold is probably from panning, I don't think there will be gold-ore. There seems to be 3 types of iron + new tools so I currently I am leaning towards purity being a part of the refining process.

Why do you think more than 2 levels? Seems unnecessary to me, though not unwelcome.


Jorb said before that there are many different types of ore already in the game that they had not released because they wanted mines to be similar to hnh.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: January patch warnings

Postby Barny » Sun Jan 25, 2015 10:26 am

Magubba wrote:
JohnCarver wrote:
Good attitude. But only people who choose to dig too deep out of greed will be worried about having their mines raided.



In my understanding it will look like i wrote before.

Only if You dig deeper in Your currently mine it will be insecure. At highest lvl it won't connect to other mines. But even deeper it will be mined then it will be possible to connect 2-x mines together.

I did not notice earlier this message if you are right then there really is not a reason for concern. Thank you for this quote.
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Re: January patch warnings

Postby hamai » Sun Jan 25, 2015 1:46 pm

wonder if my mine is too big

Image

if so, is it possible to force cave-in to reduce mine?
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Re: January patch warnings

Postby Dallane » Sun Jan 25, 2015 1:57 pm

its fairly small . Good for a hermit tho.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: January patch warnings

Postby prozhong » Mon Jan 26, 2015 3:37 am

hamai wrote:wonder if my mine is too big

Image

if so, is it possible to force cave-in to reduce mine?


I wonder how to get the cart in mine-caves? You build it in cave?
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Re: January patch warnings

Postby McTc » Mon Jan 26, 2015 6:16 am

prozhong wrote:I wonder how to get the cart in mine-caves?



prozhong wrote:You build it in cave!
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Re: February patch warnings

Postby JohnCarver » Mon Jan 26, 2015 7:15 am

This thread is now officially the "February Patch Warnings".
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: February patch warnings

Postby Rubberduckbandit » Mon Jan 26, 2015 8:05 am

So does that mean the mining patch will come February?
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Re: February patch warnings

Postby JohnCarver » Mon Jan 26, 2015 8:08 am

Unfortunately, yes.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: February patch warnings

Postby pistolshrimp » Mon Jan 26, 2015 8:29 am

+1 for not pushing a patch before it's ready.
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