Salem Independence Day

Announcements of major changes to Salem.

Re: Salem Independence Day

Postby Potjeh » Fri Jul 04, 2014 7:09 pm

This patch almost got me to start playing again, but then I realized I'd need to grind 2.5k silver for a town bell and crickets got nerfed, so meh :(
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Re: Salem Independence Day

Postby JohnCarver » Fri Jul 04, 2014 7:09 pm

Potjeh wrote:This patch almost got me to start playing again, but then I realized I'd need to grind 2.5k silver and crickets got nerfed, so meh :(


Gold bars sell for 1,000 silver.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Independence Day

Postby Potjeh » Fri Jul 04, 2014 7:11 pm

I haven't checked their recipe, but I'm assuming they use stuff orders of magnitude rarer than WSSs?
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Re: Salem Independence Day

Postby Darwoth » Fri Jul 04, 2014 7:12 pm

if you cant get 2500s in a timely manner after lurking these forums for 3 years you are hopeless.
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Re: Salem Independence Day

Postby JohnCarver » Fri Jul 04, 2014 7:13 pm

Potjeh wrote:I haven't checked their recipe, but I'm assuming they use stuff orders of magnitude rarer than WSSs?


Looks like you'll have to come back and play after-all to find out!
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Independence Day

Postby Potjeh » Fri Jul 04, 2014 7:19 pm

I *could* do it, but I could also spend that time watching paint dry and have more fun. IMO using LP to claim land is one of the main reasons H&H is superior to Salem.
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Re: Salem Independence Day

Postby JohnCarver » Fri Jul 04, 2014 7:20 pm

Potjeh wrote:I *could* do it, but I could also spend that time watching paint dry and have more fun.


And here I took you for the type that would have embraced and enjoyed finding the little hidden gems and secrets of the patch.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Independence Day

Postby Potjeh » Fri Jul 04, 2014 7:22 pm

I seriously doubt there's any new gems and secrets in grinding crickets, and you couldn't have made gold a reliable source of silver else you'd wreck your (future) income.

Anywho, I reckon you should just bring back A Stern Warning, the reason it was taken out in the first place was homestead switching, and that's been dealt with already. Making town claim mandatory for everyone is just silly.
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Re: Salem Independence Day

Postby JohnCarver » Fri Jul 04, 2014 7:24 pm

Potjeh wrote:I seriously doubt there's any new gems and secrets in grinding crickets, and you couldn't have made gold a reliable source of silver else you'd wreck your (future) income.


Quite the contrary, Gold is actually one of the most reliable renewable resources in the game now. Anybody who assumes we are making decisions first on how it will effect our income, and secondly on how it will effect the game, is seriously underestimating our passion for the project.

Also I believe that is called a subtle warning. We don't like the idea that towns are considered "Mandatory". But eliminating waste-claims themselves would make a town much less mandatory. The real question here, is how safe should the average player of Salem be allowed to be?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem Independence Day

Postby Potjeh » Fri Jul 04, 2014 7:25 pm

Well, I guess I'll find out when you bring back the server then.

Also, do you plan to make it possible for players to craft glass? J&L had such plans, but it doesn't really make much sense from the business perspective ;)

*edit* Damn edit posting, it's getting annoying. Anyhow, I think you should avoid messing with waste claim until you've implemented all that stuff about not erasing a base overnight. When that's done, I'd agree with removing waste claims, because they just feel too gamey. But since that might be a while, why not turn back on an already implemented feature?
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