The alchemy changes are so freaking annoying... nothing ***** happens! The way it currently works, even if you spend a week dedicated to alchemy processes, you'll get nowhere. Just the amount of time it takes see any changes, most of them for the worse, and the high chances of fail/blown items/blown tools just makes this too costly silver and time wise for anyone reasonable to give a damn about.
Also, don't come with excuses on how the alchemy system is not done yet. If the next additions will be really effective purity wise, what the hell is the point of the current tools??? They are nowhere near noob items, specially the recent ones, given the amount of glass needed.
I was really looking foward to alchemy tables and retorts, alembics, etc.. I envisioned having storages full of natural specimens of flora and fauna, water samples etc, each with their alchemical properties, and stuff could be combined towards boosting certain properties of other items... The system we got is a total fail attempt at alchemy, put in items -> wait -> check results -> repeat -> YAWN -.-' Please make it a more active process, take knowledge through testing and failing/succeeding and make it the major factor for alchemy results (a random factor could also help, cuz we know once the "recipes" were worked out they'd find their way out to the public eye aka wiki). Make the player matter more in that process than just crafting the tools and filling them up.
I dont even feel this game deserves the time investment anymore. I'll stay tuned for new updates and log in on occasion to chat with the few ppl that still are somewhat active in my community, nothing else seems worthwhile doing..