Let's Get Ready to RUMBLE!

Announcements of major changes to Salem.

Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sun Aug 10, 2014 8:59 pm

Added the material cost increase for fences to the patch notes. Forgot that one in the tears section.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby royalcheesecake » Sun Aug 10, 2014 10:12 pm

Can somebody please tell me what unlocks haystacks now? Used to be with flowers and berries, which I have, but it's not in my build menu. I'm trying to set up a new base with a fairly new char, and I'm having to be choosy about what skills I get. I just looked back through through the patch notes and didn't see anything.Thanks.
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sun Aug 10, 2014 10:13 pm

Agriculture.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby royalcheesecake » Sun Aug 10, 2014 10:57 pm

Thanks JC.
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Re: Let's Get Ready to RUMBLE!

Postby Iota » Sun Aug 10, 2014 11:40 pm

There's too many turkey spawns now

Gobble gobble Gobble Gobble Cluckcluckcluckcluckcluck! Gobble Gobble Gobble Gobble
Cluckcluckcluckcluckcluck! Gobble Gobble Gobble Gobble Cluckcluckcluckcluckcluck!
EVERYWHERE
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sun Aug 10, 2014 11:49 pm

Iota wrote:There's too many turkey spawns now


One can have too many turkeys?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby DarkNacht » Mon Aug 11, 2014 12:30 am

JohnCarver wrote:
Iota wrote:There's too many turkey spawns now


One can have too many turkeys?

No but the constant din from them is annoying.
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Re: Let's Get Ready to RUMBLE!

Postby Michael » Mon Aug 11, 2014 12:39 am

JohnCarver wrote:One can have too many turkeys?

Mechanic wise? YES!
I have all the butchery skills, when i gather dead turkeys, managing all the cuts are annoying.
Could you make it so they are butchered into a smaller number of better healing cuts?
Maybe add turkey slabs?
These are just suggestion from one person but i feel i can't be alone here in saying that turkeys are annoying.
(maybe i'm just being too hyper-critical on turkey balance because they are always making those damn gobble noises)
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Re: Let's Get Ready to RUMBLE!

Postby RonPaulFTW » Mon Aug 11, 2014 12:41 am

Michael wrote:
JohnCarver wrote:One can have too many turkeys?

Mechanic wise? YES!
I have all the butchery skills, when i gather dead turkeys, managing all the cuts are annoying.
Could you make it so they are butchered into a smaller number of better healing cuts?
Maybe add turkey slabs?
These are just suggestion from one person but i feel i can't be alone here in saying that turkeys are annoying.
(maybe i'm just being too hyper-critical on turkey balance because they are always making those damn gobble noises)


Problem solved.
viewtopic.php?f=12&t=10419
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Re: Let's Get Ready to RUMBLE!

Postby TemplarKnight » Mon Aug 11, 2014 12:43 am

Michael wrote:
JohnCarver wrote:One can have too many turkeys?

Mechanic wise? YES!
I have all the butchery skills, when i gather dead turkeys, managing all the cuts are annoying.
Could you make it so they are butchered into a smaller number of better healing cuts?
Maybe add turkey slabs?
These are just suggestion from one person but i feel i can't be alone here in saying that turkeys are annoying.
(maybe i'm just being too hyper-critical on turkey balance because they are always making those damn gobble noises)

one cant have enough turkeys,if you dont want to waste space.just let them die on a container :twisted:

i just butcher them when i need the meat.saves me space
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