Insanity!

Announcements of major changes to Salem.

Re: Insanity!

Postby JohnCarver » Sun May 31, 2015 5:59 am

Fimbulvinter wrote:Trying to enter gluttony mode now consistently crashes my session.


Ah indeed. Will fix.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Insanity!

Postby jophbot » Sun May 31, 2015 6:03 am

minor typo in noobie pack description

36 Charges of Tenderfoot Refersher
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Re: Insanity!

Postby Shizen » Sun May 31, 2015 6:04 am

JohnCarver wrote:
Fimbulvinter wrote:Trying to enter gluttony mode now consistently crashes my session.


Ah indeed. Will fix.


Weird I glutted no problem.
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Re: Insanity!

Postby Rubberduckbandit » Sun May 31, 2015 6:04 am

jophbot wrote:minor typo in noobie pack description

36 Charges of Tenderfoot Refersher


Not a typo 3 refresher's each with 12 charges 12x3=36.
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Re: Insanity!

Postby Shizen » Sun May 31, 2015 6:06 am

JohnCarver wrote:Indeed we struggled a bit with how to work affluence into these luxury items and industries. In the end we decided that affluence will help you run a larger tobacco plantation, or a larger vineyard, and not necessary have any effect on the consumption of the materials themselves.


As you will, but it seems a bit counter intuitive that being affluent does not allow you to /enjoy/ your luxuries more, but rather enables to you /labor/ more effectively. (Which is to say, if I buy my tobacco (or other things in the future) I gain no benefit from being affluent at all, which seems undesirable to me). Also, it invalidates the idea of having a smoking jacket, which aught to be argument enough, imo 8).
Last edited by Shizen on Sun May 31, 2015 6:08 am, edited 2 times in total.
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Re: Insanity!

Postby jophbot » Sun May 31, 2015 6:06 am

look again :)
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Re: Insanity!

Postby JohnCarver » Sun May 31, 2015 6:06 am

The gluttony bug is a problem in our client. We will have a push in the next 12-18 hours for the default client that will cause it to stop trying to use the 'old masks' when doing a gluttony session. In the meantime, I think the custom guys are not yet using our new mask graphics so that could be why they are still working.

Shizen wrote:
As you will, but it seems a bit counter intuitive that being affluent does not allow you to /enjoy/ your luxuries more, but rather enables to you /labor/ more effectively.


yes it still bothers me a tad.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Insanity!

Postby ShadowTani » Sun May 31, 2015 6:07 am

Rubberduckbandit wrote:
jophbot wrote:minor typo in noobie pack description

36 Charges of Tenderfoot Refersher


Not a typo 3 refresher's each with 12 charges 12x3=36.

He was referring to how the word refresher had been spelled "refersher"… ;)
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Re: Insanity!

Postby Rubberduckbandit » Sun May 31, 2015 6:09 am

Completely slipped my eye, my apologies.
Til the dev team can't spell refresher.
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Re: Insanity!

Postby JohnCarver » Sun May 31, 2015 6:11 am

Typo fix'd.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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