by Etherdrifter » Thu Feb 21, 2013 2:38 pm
Well, that's nice.
No more hacked farms (woot!)
No more easy wall breaks (double woot!)
My home is no longer in a dark area (Wo- Wait a moment...)
Oh and I can no longer inhabit my cottage without my stats draining (<Insert explicative involving congress with a dead species>).
Options
: Glutton a ton so my stats are roughly doubled to compensate for darkness drain (X - Small time farmers glutton slowly)
: Move inland (X - No thanks, I like my salem (palm)bag griefer free and with the reduction in habitable areas for lower humor players it's going to get crowded and heavily raided)
: Pack up my items, retire for now and see how this game turns out in 6 months (O - A solution presents itself!)
Well it's been fun. Never got raided by the chief (even though he walked within a stones throw of my home many times), got robbed twice (never took much), got knocked out once in the early days and NEVER got murdered.
I'll be back when the darkness balance is properly sorted out.
..........
So very many skeletons...
.....Necromancers Guild