Game Development: A Fortunate Providence

Announcements of major changes to Salem.

Re: Game Development: A Fortunate Providence

Postby jbarefoot » Fri Feb 21, 2014 7:42 pm

iamah wrote:pls tell me they removed that evil mechanic of balanced humors? (you had to raise them equally for some evil reason)


no, you still need to gluttony to the highest humour you have.
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Re: Game Development: A Fortunate Providence

Postby iamah » Fri Feb 21, 2014 8:10 pm

edit: already fixed this char, it's all balanced now

gotta agree with the guys who complained about the convoluted mechanics... my first char is useless cause I couldn't get Yellow Bile up... not sure I'll make another one, there's just too many tricks to make you lose your time in this game... it's sad cause I was enjoying the game, but if something like GLutonny has the capability of wasting your time, imagine the other things
Last edited by iamah on Sat Feb 22, 2014 5:21 am, edited 1 time in total.
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Re: Game Development: A Fortunate Providence

Postby AmmaBoss » Fri Feb 21, 2014 8:26 pm

iamah wrote:gotta agree with the guys who complained about the convoluted mechanics... my first char is useless cause I couldn't get Yellow Bile up... not sure I'll make another one, there's just too many tricks to make you lose your time in this game... it's sad cause I was enjoying the game, but if something like GLutonny has the capability of wasting your time, imagine the other things

wait so your char Yb is to low compare to your other biles xD
i bet your highest biles is not more than 15 so you could still catch up easy, so I don't really see your problem
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Re: Game Development: A Fortunate Providence

Postby jwhitehorn » Fri Feb 21, 2014 9:00 pm

Some people are still under 15 biles? LOLZ!

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Re: Game Development: A Fortunate Providence

Postby MagicManICT » Fri Feb 21, 2014 9:16 pm

enemyunknown wrote:
Mereni wrote:Log off and don't come back?

Yeah, get lost.

All these whinings 'bout Glutony and Inspirational cool-downs are *****. These things prevent players to make a bunch of alt-chars in few days. Now making a char is a long process - even if you got a lot of T3-fields and inspirationals.

I like dat ****.


All I want to do is create an alt army now because I have nothing else to keep me in game. Seeing as you can glutton as much as you can load onto your table at once with no restriction other than the counters decreasing, it should make getting characters up to the mid numbers very easy. The problem is I can't really do this until I have a base established, and I can't do that until I get my starting characters skills pumped up a bit.

Before... I was just happy to have a couple of characters just to minimize the impact of one dying wiping out all my work (short of the chief coming around and wiping out my base, that is!)
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Re: Game Development: A Fortunate Providence

Postby darnokpl » Fri Feb 21, 2014 9:36 pm

That is very sad
Users 289
Load 31%
:|

What is wrong with server and what is wrong with people I had hope for 800+ people in first week.
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Re: Game Development: A Fortunate Providence

Postby Claeyt » Fri Feb 21, 2014 10:04 pm

darnokpl wrote:That is very sad
Users 289
Load 31%
:|

What is wrong with server and what is wrong with people I had hope for 800+ people in first week.

Well, this is the best we've been in a long time. Almost twice as much. The game has to grow. People aren't going to magically pop in.
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Re: Game Development: A Fortunate Providence

Postby Ephemeros » Fri Feb 21, 2014 10:04 pm

Think the load just means the cap is 1,000 people for the server.
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Re: Game Development: A Fortunate Providence

Postby darnokpl » Fri Feb 21, 2014 10:07 pm

Claeyt wrote:
darnokpl wrote:That is very sad
Users 289
Load 31%
:|

What is wrong with server and what is wrong with people I had hope for 800+ people in first week.

Well, this is the best we've been in a long time. Almost twice as much. The game has to grow. People aren't going to magically pop in.


But 800 people was here before :?: :!: :|
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Re: Game Development: A Fortunate Providence

Postby Darwoth » Fri Feb 21, 2014 10:29 pm

in case you did not notice by reading the patch notes the game is now ****, thus the reason people are logging on and logging off instead of "flocking" to the game in droves.
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