Salem: Greener Pastures

Announcements of major changes to Salem.

Re: Salem: Greener Pastures

Postby HolyLight » Fri Jun 19, 2015 8:08 pm

Stoner wrote:
JohnCarver wrote:Last minute technical difficulty on the last of the expedition code syncing to providence. Fixing now....


The feel when you get off work early jus for this...then you see this post...


This is due to the free 80 silver... Sadly.
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Re: Salem: Greener Pastures

Postby alloin » Fri Jun 19, 2015 8:09 pm

بايت wrote:Get ready for ALLAH!

reported for offensive name, yours means 'mother of poop'
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

Darwat confirmed scrub!
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Re: Salem: Greener Pastures

Postby HolyLight » Fri Jun 19, 2015 8:10 pm

alloin wrote:
بايت wrote:Get ready for ALLAH!

reported for offensive name, yours means 'mother of poop'


Thanks for the english translation.

Surely there being no translation is worthy enough to be banned

¦] ¦] ¦]
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Re: Salem: Greener Pastures

Postby Nezrukas » Fri Jun 19, 2015 8:11 pm

alloin wrote:
بايت wrote:Get ready for ALLAH!

reported for offensive name, yours means 'mother of poop'

He blew up the server
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Re: Salem: Greener Pastures

Postby pistolshrimp » Fri Jun 19, 2015 8:11 pm

In total there are 172 users online :: 112 registered, 16 hidden and 44 guests (based on users active over the past 5 minutes)
Most users ever online was 214 on Thu Feb 20, 2014 11:38 pm


Don't ban anyone yet, still have 40 users to go.
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Re: Salem: Greener Pastures

Postby jophbot » Fri Jun 19, 2015 8:11 pm

could it perhaps be interpreted as queen rather than mother? serious question, considering the 'queen of ****' salem comments posted earlier
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Re: Salem: Greener Pastures

Postby JohnCarver » Fri Jun 19, 2015 8:13 pm

For the record the expedition was previously tied to our test servers. When we tried to make our first character as a test it seemed to have some unexpected error messages. Could be nothing, but we figure the extra 30 minutes now to make sure your characters are porting to expeditions correctly is better than launching and having to bring it down while hundreds are in the middle of the tutorial.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Salem: Greener Pastures

Postby pistolshrimp » Fri Jun 19, 2015 8:14 pm

[quote="JohnCarver"] extra 30 minutes./quote] :cry:
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Re: Salem: Greener Pastures

Postby Brego » Fri Jun 19, 2015 8:15 pm

JohnCarver wrote:For the record the expedition was previously tied to our test servers. When we tried to make our first character as a test it seemed to have some unexpected error messages. Could be nothing, but we figure the extra 30 minutes now to make sure your characters are porting to expeditions correctly is better than launching and having to bring it down while hundreds are in the middle of the tutorial.


LOL
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Re: Salem: Greener Pastures

Postby ericbomb » Fri Jun 19, 2015 8:15 pm

JohnCarver wrote:For the record the expedition was previously tied to our test servers. When we tried to make our first character as a test it seemed to have some unexpected error messages. Could be nothing, but we figure the extra 30 minutes now to make sure your characters are porting to expeditions correctly is better than launching and having to bring it down while hundreds are in the middle of the tutorial.


And this ladies and gents is why years ago I learned to never hard anticipate for a release from an indie studio. I'll be taking my lunch once people are actually in the server :)
JohnCarver wrote:I reserve the right to torch your base.

JohnCarver wrote:I am offended!
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