Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Announcements of major changes to Salem.

Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby jcwilk » Tue Dec 29, 2015 11:15 am

Taipion wrote:it should be possible to pass on a keychain with keys to your heir when making your will


As others have suggested, it's already very trivial to protect your keys, use alts in random places in the winderness if you must. Just be happy that keys can be attuned despite it probably being more fun if master keys could be used by anyone.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Taipion » Tue Dec 29, 2015 11:26 am

Now, BTT, I'd love to know:

1.) How much dmg to upkeep per time can 1 crow do?

2.) How high can upkeep go?

3.) Can crows attack fields that are not in use?

4.) Can crows attack fields that are planted and growing?

5.) Can crows attack fields that are harvestable but still growing?

6.) Can crows attack fields that are harvestable and finished growing?

7.) Is there any delay between a crow getting to a field and the fields upkeep taking damage, if so, how long?

8.) Does the tile need to be loaded for crows doing their work, or can this happen at the absence of players?
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby JohnCarver » Tue Dec 29, 2015 11:42 am

Taipion wrote:Now, BTT, I'd love to know:

1.) How much dmg to upkeep per time can 1 crow do?

2.) How high can upkeep go?

3.) Can crows attack fields that are not in use?

4.) Can crows attack fields that are planted and growing?

5.) Can crows attack fields that are harvestable but still growing?

6.) Can crows attack fields that are harvestable and finished growing?

7.) Is there any delay between a crow getting to a field and the fields upkeep taking damage, if so, how long?

8.) Does the tile need to be loaded for crows doing their work, or can this happen at the absence of players?


1)600% upkeep is max dmg.
2)600%
3)No
4)yes
5)yes
6)Yes
7)Yes.... you'll have to find out how long you have to shoo him away. Its a generous amount of time.
8)tile must be loaded.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Taipion » Tue Dec 29, 2015 11:47 am

JohnCarver wrote:
Taipion wrote:Now, BTT, I'd love to know:

1.) How much dmg to upkeep per time can 1 crow do?

2.) How high can upkeep go?

3.) Can crows attack fields that are not in use?

4.) Can crows attack fields that are planted and growing?

5.) Can crows attack fields that are harvestable but still growing?

6.) Can crows attack fields that are harvestable and finished growing?

7.) Is there any delay between a crow getting to a field and the fields upkeep taking damage, if so, how long?

8.) Does the tile need to be loaded for crows doing their work, or can this happen at the absence of players?


1)600% upkeep is max dmg.
2)600%
3)No
4)yes
5)yes
6)Yes
7)Yes.... you'll have to find out how long you have to shoo him away. Its a generous amount of time.
8)tile must be loaded.



Thanks for all that info, though I dare to say 600% is much too much without anything better than wood choppings.

...inb4 people putting up alts near other peoples bases to harass them with crows. :D
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby jcwilk » Tue Dec 29, 2015 11:49 am

Taipion wrote:...inb4 people putting up alts near other peoples bases to harass them with crows. :D


Maybe a ring of crabs on a stick can be a defense against tile-loading alts :P
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Taipion » Tue Dec 29, 2015 11:51 am

jcwilk wrote:
Taipion wrote:...inb4 people putting up alts near other peoples bases to harass them with crows. :D


Maybe a ring of crabs on a stick can be a defense against tile-loading alts :P


Good you remind me of that, almost forgot I was going to build them...
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby danu32 » Tue Dec 29, 2015 12:03 pm

600% upkeep... awesome)
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Taipion » Tue Dec 29, 2015 12:05 pm

danu32 wrote:600% upkeep... awesome)


30 humus to plant, and ~ a thousand wood choppings to get it back down, did I say I consider this "too much"?! :D
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Bjebr » Tue Dec 29, 2015 12:47 pm

7.) Is there any delay between a crow getting to a field and the fields upkeep taking damage, if so, how long?

I checked my Popham base one hour ago , and chased crows.
I'm login back now, see a crow , chase him right away : one field under the crow at 600%
Probability that a neighbor came close in the meantime : very low (it's Popham :lol: )
Probability that the crow act faster than the travel from my mine-entrance (where my alt sleep) to the field : very high

JohnCarver wrote:3.) Can crows attack fields that are not in use?
3)No


That's good , my Providence's fields will be empty for a few days , as long as there are not protected ¦]

Bjber , 600% !!! Not a good time to plant tobacco !
Last edited by Bjebr on Tue Dec 29, 2015 1:49 pm, edited 4 times in total.
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Re: Salem V1.1.6 The Crows Are Coming! The Crows Are Coming!

Postby Kralith » Tue Dec 29, 2015 1:27 pm

We have positioned our 4 Scarecrows so, that the ring of range covers the whole fields.
But there are things between Scarcrows and fields... like Sheds, Drying Frames, Compost Bins, House and Walls.

Could it be, that Scarecrows need a line of sight to work proper?
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