Let's Get Ready to RUMBLE!

Announcements of major changes to Salem.

Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 7:51 pm

pestilence123 wrote:How rare deer hooves? I killed and butchered 10 + deer and has not received any.


Hooves are not all that uncommon. Somebody with Viscera actually has a chance, although a small one, to get 4 from a single deer. Sounds like you just had a big string of bad luck.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby d0rin92 » Sat Aug 09, 2014 8:01 pm

jc i want to know if this is intended
cleave and roundhouse kick have the same animation + do the same dmg 5 dmg
if is intended then why the troll halberd cost so much to research? only to troll us for real? we could just use roundhouse kick for same result
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Re: Let's Get Ready to RUMBLE!

Postby Realak » Sat Aug 09, 2014 8:03 pm

if you actually read his initial post, you would know that some animations are just placeholders.
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 8:04 pm

d0rin92 wrote:jc i want to know if this is intended
cleave and roundhouse kick have the same animation + do the same dmg 5 dmg
if is intended then why the troll halberd cost so much to research? only to troll us for real? we could just use roundhouse kick for same result


Animations are placeholders. Cleave has longer range than Roundhouse Kick. Other than that yes, they are similar. A person uses a halberd to simply extend the range of his "roundhouse-like" attack via Cleave.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby d0rin92 » Sat Aug 09, 2014 8:10 pm

including the fact that cleave adds so little to the roundhouse kick and it cost so much to research is not worth anything i feel sry right now that i was so excited to learn that skill,you really have to lower the requirements for that skill if thats all like 10 times lower is only good for new characters with that damage but even them will prefer thrust

Edit: lets not forget that is not good to chop trees neither it has the speed of flint axe
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 8:14 pm

d0rin92 wrote:including the fact that cleave adds so little to the roundhouse kick and it cost so much to research is not worth anything i feel sry right now that i was so excited to learn that skill,you really have to lower the requirements for that skill if thats all like 10 times lower is only good for new characters with that damage but even them will prefer thrust


Go ahead and get 3 of your friends and bring them to the dock club and I"ll gladly show you just how powerful the halberd can be. I'm currently getting players requesting I nerf it already. I do feel the fact that I have gotten responses that just about every weapon is "OP now" I feel that we might have something close to balance. Time will tell though. Every few weeks I"ll make sure to go to dock club and let somebody show me just how overpowered they think their strat is, while I use a counter to it.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby d0rin92 » Sat Aug 09, 2014 8:18 pm

yep is op for something to kill crickets and rabbits =) well im done R.I.P trollberd
Last edited by d0rin92 on Sat Aug 09, 2014 8:19 pm, edited 1 time in total.
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Re: Let's Get Ready to RUMBLE!

Postby Nektaris » Sat Aug 09, 2014 8:18 pm

Horses feel a little bit slower than before... or maybe it's just me
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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Re: Let's Get Ready to RUMBLE!

Postby JohnCarver » Sat Aug 09, 2014 8:20 pm

Nektaris wrote:Horses feel a little bit slower than before... or maybe it's just me


We did put in a new movement system. The metrics between one system and the other might not have been exactly 1:1 but they should be extremely close. It could also be that because you walk/wander/run so much faster the difference between your speed and the horse speed might be less noticeable.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Let's Get Ready to RUMBLE!

Postby Nektaris » Sat Aug 09, 2014 8:22 pm

yeah that must be the reason
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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