JohnCarver wrote:You may now right click on an empty or growing pot to see it's purity.
JohnCarver wrote:Hitboxes on Carts are now much smaller.
Sheds, Hovels, Farmhouses, Townhouses, Brickhouses, Churches, Windmills, Braziers, Torchposts, Ore Smelters, Stampmills, Meatsmokers, Bread Ovens, Kilns, Presses and Turkey Coops must now be placed at least one tile away from other Structures just like Trees. No more walls made from odd things.
Rele wrote:
What happens to the ones that are currently not spaced 1 tile away from each other(Mainly sheds, smelters, stampmills, and ovens?)
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Rele wrote:
What happens to the ones that are currently not spaced 1 tile away from each other(Mainly sheds, smelters, stampmills, and ovens?)
They are legacy buildings. However, all players shall take this as your official Warning that you are not allowed to have 'structure walls'. If you have an existing structure wall, and/or find some cute way to bug yourself a little structure wall, I reserve the right to torch your base. Do not have a wall of structures with a leanto or valuables hidden inside said wall, Use your first few minutes in the game to break at least one of the structures so you are playing fair and by the new rules.
JohnCarver wrote:I reserve the right to torch your base.
JohnCarver wrote:I am offended!
Brego wrote:why did you put sheds here ?????!what they did so bad?
ericbomb wrote:What if people have bits of structures in their wall made mostly of stone?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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