Patch 2.2.5 Tulip Mania!

Announcements of major changes to Salem.

Re: Patch 2.2.5 Tulip Mania!

Postby Taipion » Fri Feb 16, 2018 8:46 pm

JohnCarver wrote:
Taipion wrote:Weren't they really bad already?
How "good" are they now? ^^


You should appreciate that their speed was set on mining but the variable for their speed in the chip function was not initialized and not set at the point of chipping. So you tell me how much % you were getting per chip :)


Looks like I missed THE chance to chip like never before .... or ever again. o.o
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Re: Patch 2.2.5 Tulip Mania!

Postby riker88 » Sat Feb 17, 2018 1:37 am

Yay, my pavement is fixed.
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Re: Patch 2.2.5 Tulip Mania!

Postby JohnCarver » Tue Feb 20, 2018 4:01 am

Pactch 2.2.5.3
--------------------------------------------------------

Stockades Changes
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*His Majesty has become enthralled with the stock system and as such will now sell his Displeasure and His Pardon to those who are willing to trade him IOU's for Justice.
*Players may now use Deer Ticks on a player in the stocks to infect them. No more disease alts necessary and no more plague dr. masque immunity.
*Players now gain 2500 Law and Lore points for whipping a player, up from 20.
*Throwing Tomatos at players in stocks now grants 20 law and lore points, up from 3.

PVP Changes
*Players who are bleeding may now have coarse salt rubbed in their wounds for undesirable effects. It is advised that you do not go to town while bleeding.

New Content
New Stockbin: Players may now Stockbin Bark.
*New Item: Pinescale Armour
*New Item: Bone Armour
*New Item: Darkenbone Armour

Small Changes
----------------
*Humble Meat Pie Craving has been adjusted back.
*Mushroom Pie has been adjusted back.
*The Precious will magically disappear after some period of time now.
*Fruit Trees should no longer blossom twice in a season.
*Leather should no longer clip through stockbins.
*Simple Beds no longer require a Monogrammed Pillow
*BUGFIX: Players may no longer drink wine from a corked bottle.
*BUGFIX: Flavor Text added to Ghost in the Grain.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Patch 2.2.5 Tulip Mania!

Postby Ronch » Tue Feb 20, 2018 4:09 am

I like the addition of more armor(s).
Thank you Dev team.
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Re: Patch 2.2.5 Tulip Mania!

Postby TheDuke86 » Tue Feb 20, 2018 7:06 am

Nice bone armor!!:D
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Re: Patch 2.2.5 Tulip Mania!

Postby Heffernan » Tue Feb 20, 2018 7:16 am

JohnCarver wrote:PVP Changes
*Players who are bleeding may now have coarse salt rubbed in their wounds for undesirable effects. It is advised that you do not go to town while bleeding.


Scents?
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Re: Patch 2.2.5 Tulip Mania!

Postby JohnCarver » Tue Feb 20, 2018 7:20 am

no
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Patch 2.2.5 Tulip Mania!

Postby Heffernan » Tue Feb 20, 2018 7:23 am

JohnCarver wrote:no


Discord pls :s
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Re: Patch 2.2.5 Tulip Mania!

Postby Chrumps » Tue Feb 20, 2018 11:22 am

JohnCarver wrote:*Players now gain 2500 Law and Lore points for whipping a player, up from 20.
*Throwing Tomatos at players in stocks now grants 20 law and lore points, up from 3.

Can't confirm, still got 100 points for whipping and 1 point for tomato.
Perhaps these changes are Concord only ?
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Re: Patch 2.2.5 Tulip Mania!

Postby Darwoth » Tue Feb 20, 2018 11:46 am

it said law and lore, not justice points.

no wonder it takes a kuku to hold the light bulb and 49 chrumps to pick the house up and turn it to change lightbulbs over in poland.
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