Landmarks & The Hunt for Tarp Marpton!

Announcements of major changes to Salem.

Re: Landmarks & The Hunt for Tarp Marpton!

Postby Nagualcina » Fri Mar 06, 2015 5:54 pm

tack wrote:chenna i know where i am and you are welcome anytime
my problem is not with the map or finding myself but with the way home indicator pointing to providence from limers front, and with this was it intended ,a bug or me once thats answered i will be happy.


My homestad pointer showing good direction from both Limers and providence, thou im using latikai client...
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby JohnCarver » Fri Mar 06, 2015 7:37 pm

Procne wrote:They are not in game yet. Only sun-dial and limer's front are right now


The Crypt on Isle of Nod is on now as well.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby Spazzmaticus » Fri Mar 06, 2015 7:52 pm

Would be great if it was available with interactive zoom in-game. Maybe even go the extra mile and have it be an item that can be customized with markers and notes and be shared with others.
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby JohnCarver » Fri Mar 06, 2015 7:54 pm

Spazzmaticus wrote:Would be great if it was available with interactive zoom in-game. Maybe even go the extra mile and have it be an item that can be customized with markers and notes and be shared with others.


yes a super cool in-game map feature is on the list. Not guaranteed to make it before launch tho.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby Inotdead » Sat Mar 07, 2015 11:33 am

JohnCarver wrote:a super cool in-game map feature is on the list. Not guaranteed to make it before launch tho.


I want to steal other people's maps.
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby Cheena » Sat Mar 07, 2015 12:48 pm

I hope that if it is available before launch we'll be able to put our existing maps in !!
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby Skrain » Sat Mar 07, 2015 11:14 pm

Any plans on having carts draggable through shallow water? I understand sleds not being able to, but I think a cart with wheels should be alright.
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby trungdle » Sat Mar 07, 2015 11:15 pm

Skrain wrote:Any plans on having carts draggable through shallow water? I understand sleds not being able to, but I think a cart with wheels should be alright.

Wagon for river crossing pls.
Possible broken and you lose some stuff. Like Oregon Trail.
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby MagicManICT » Sun Mar 08, 2015 12:02 am

trungdle wrote:
Skrain wrote:Any plans on having carts draggable through shallow water? I understand sleds not being able to, but I think a cart with wheels should be alright.

Wagon for river crossing pls.
Possible broken and you lose some stuff. Like Oregon Trail.


Needs oxen.
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Re: Landmarks & The Hunt for Tarp Marpton!

Postby Heffernan » Sun Mar 08, 2015 12:03 am

trungdle wrote:
Skrain wrote:Any plans on having carts draggable through shallow water? I understand sleds not being able to, but I think a cart with wheels should be alright.

Wagon for river crossing pls.
Possible broken and you lose some stuff. Like Oregon Trail.


"somewhere" the dev Garfunkel said he had future plans for Bridges over troubled water (badummm tsss) not sure how far his idea of bridges are.
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