The structure i suggest is:
a) Subject of the idea
b) Examples of what it can offer
c) Skills to be developed
d) New Structures
a)
- Having Large Fires in Salem
b)
- Where there is a small fire, there can be BIG fires!
- Fires would carbonize trees, animals and products in the ground, but would not get easily in Settlements (?)
- Fires could be put out with Water
- After a fire, there is a booming of new seeds and plants on the burned ground
- Characters would be allowed to both have a Controlled Fire (to fertilize soil or just clear ground) or let the Fire run uncontrolled
c)
- Fire Havoc (to be allowed to start a fire)
- Controlled Fire (to start a fire in a controlled area on the map without it running uncontrolled)