Page 1 of 2
Stamp mills

Posted:
Sun Mar 23, 2014 6:59 pm
by darnokpl
Please make stamp mills proccess lime faster or put there more than 1 boulder.
Re: Stamp mills

Posted:
Mon Mar 24, 2014 7:51 am
by bj3000
+1
Re: Stamp mills

Posted:
Mon Mar 24, 2014 12:09 pm
by RonPaulFTW
Or you could build more stamp mills by your lime pit.
Re: Stamp mills

Posted:
Mon Mar 24, 2014 12:25 pm
by Procne
I'd rather have lime boulders containing more lime. This would make lime mining / chipping require less repetetive mouse clicking and still take comparatively the same amount of time.
For example, when quarrying lime boulders with pickaxe equipped you get a large boulder with 25 lime, instead of small one. The tile you quarried is then lowered by 4 units instead of 1.
Effectively it would have the same effect as being able to put multiple lime boulders in stamp mill AND make it more convenient to transport boulders as well as reduce clicks needed to operate them (quarry, carry, chip).
Or have the amount of lime in a boulder depend on player's M&M skill.
Re: Stamp mills

Posted:
Mon Mar 24, 2014 12:58 pm
by McTc
Procne wrote:have the amount of lime in a boulder depend on player's M&M skill.
+1
Re: Stamp mills

Posted:
Mon Mar 24, 2014 1:04 pm
by Snowpig
-1 on the "amount of lime depends on M&M" for obvious reasons
Re: Stamp mills

Posted:
Mon Mar 24, 2014 1:07 pm
by darnokpl
Procne wrote:Or have the amount of lime in a boulder depend on player's M&M skill.
Agreed
Sat Apr 27, 2013 10:28 pm
darnokpl wrote:Make mines & mountains work like s&c for crops plenty... boulders get random increase amount (not purity) of chipped pieces.
Re: Stamp mills

Posted:
Mon Mar 24, 2014 1:08 pm
by Procne
And those obvious reasons are...?
Re: Stamp mills

Posted:
Mon Mar 24, 2014 1:24 pm
by darnokpl
Procne wrote:And those obvious reasons are...?
He likes to use 5 biles alt with quarrying

Re: Stamp mills

Posted:
Mon Mar 24, 2014 2:01 pm
by Procne
darnokpl wrote:Procne wrote:And those obvious reasons are...?
He likes to use 5 biles alt with quarrying

I think he's rather referring to the fact that high M&M would allow you to get more lime from a deposit and thus would become a requirement. But then solution is just as "obvious" - to have the amount by which terrain is lowered scale with amount of lime in the boulder.