Steve wrote:I would agree with the idea to block maps made by 3rd parties. Whether it's possible with the way Salem is programmed I don't know.
We have determined that, no, it is not possible.
Here's the options: Embrace third party maps so that all can share the same data
OR
Block public sites hosting these and try (notice I say try) to do something to the client to make it harder to produce these. This will mean that you end up with village specific maps that only a select few can browse and leaves the average player clueless as to who their neighbors are.
Wouldn't you rather know who your neighbor is in case they're hostile (or even protective and someone to turn to in case of need)?