Ok so currently you can pass people food to heal them. Nice.
I rather enjoyed doctoring people on H&H though and I think salem would benefit from such a mechanic.
New Skill : Herbal Medicine
Child Of : Literacy
Notes : Allows the crafting of herbal poultices, rattler serum and bandages
New Skill : Medical Expertise
Child Of : Herbal Medicine
Notes : Increases the effect of healing poultices by 5 and badages by 2 per tier.
New Item : Herbal Poultice
Recipe : 1 devilwort, 1 oakworth, 1 witch's mushroom
Effects : Restores 20 of each humour
Notes : Can be applied to other players
Item Update : Rattler Serumn
Changes : Can be applied to other players
New Item : Bandages (4 tiers, one for each cloth?)
Recipe : 3 cotton cloth
Uses : 5
Effects : Restores 8 of each humour per tier
Notes : Can be applied to other players
Optional Extra : Tier 3+ bandages can be used to revive unconscious players without stat loss.
Core Concept : Healing items are just that, there to restore stats and offer an extra way to be nice to someone. They are not a replacement for foods (since you can't glutton them), they're a more focused investment of resources