Mines and Mountains with the new system

Forum for suggesting changes to Salem.

Mines and Mountains with the new system

Postby Sevenless » Fri Aug 03, 2012 3:44 am

Might be an obvious point you already noticed, but with the new system, small numbers of curio types for a proficiency is pretty crippling. Mines and mountains has never had much variety and is crippled as a result compared to other proficiencies.

Moar new M&M curios!
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Mines and Mountains with the new system

Postby McWafflez » Fri Aug 03, 2012 5:41 am

Yea the jump from smooth stones to mineralogical surveys is not fun.
Edit: Maybe I worded that wrong its not fun in the sense you just spam smooth stone and rock maracas.
Last edited by McWafflez on Fri Aug 03, 2012 11:39 pm, edited 2 times in total.
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Re: Mines and Mountains with the new system

Postby Zou » Fri Aug 03, 2012 6:24 am

A pretty easy jump imo.
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Re: Mines and Mountains with the new system

Postby APXEOLOG » Fri Aug 03, 2012 6:41 am

McWafflez wrote:Yea the jump from smooth stones to mineralogical surveys is not fun.


Why not? I got 20 M&M with no problem. Surveys rules anyway.
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Re: Mines and Mountains with the new system

Postby Zou » Fri Aug 03, 2012 6:54 am

You can also dig clay to find the misshapen clay inspirational.
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Re: Mines and Mountains with the new system

Postby TotalyMoo » Fri Aug 03, 2012 12:57 pm

More content is always on the horizon, and so is balancing. I think at least a couple of the skills, like M&M, PP etc. are due for some additional inspirationals.
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