Crafting window resets position.

Forum for suggesting changes to Salem.

Crafting window resets position.

Postby mmo4gamer » Thu Aug 02, 2012 5:30 am

The crafting window resets it's position back to the default spot every time you close it.

What should happen:

The crafting window should open in the last spot it was placed.
mmo4gamer
 
Posts: 51
Joined: Wed Aug 01, 2012 3:08 am

Re: Crafting window resets position.

Postby Sevenless » Thu Aug 02, 2012 6:11 am

This is more of a suggestion than a bug. A bug being something definitely not working as it would appear to be intended. This is not working as you would like it to work, hence it's a suggestion.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
User avatar
Sevenless
 
Posts: 1727
Joined: Wed Aug 01, 2012 1:57 am

Re: Crafting window resets position.

Postby jorb » Thu Aug 02, 2012 6:15 am

Annoying, isn't it? And right over the inventory too.
User avatar
jorb
 
Posts: 940
Joined: Sun Jul 08, 2012 7:33 am

Re: Crafting window resets position.

Postby Droj » Thu Aug 02, 2012 10:42 am

they're trollin' us
***** the Treaty!
loftar wrote:I not like, you not get
User avatar
Droj
 
Posts: 1192
Joined: Wed Aug 01, 2012 1:23 am
Location: England

Re: Crafting window resets position.

Postby TotalyMoo » Thu Aug 02, 2012 2:29 pm

Moving to suggestions.
I never managed to figure out something clever for my signature on Paradoxplaza, and I doubt I'll do it here either.

"ur a mod till u shwo ur a admin"
User avatar
TotalyMoo
 
Posts: 1150
Joined: Wed Aug 01, 2012 8:34 am
Location: Paradox Office, Stockholm

Re: Crafting window resets position.

Postby ThePured » Thu Aug 02, 2012 3:58 pm

jorb wrote:Annoying, isn't it? And right over the inventory too.

Quite obvious jorb has more important things to do right now, And not to mention that little crafting table thingy isn't really that bothersome, Just move your inventory spot somewhere else.
jorb wrote:Oh not this **** again. I'm going to make it so that animals turn into fire breathing ***** dragons every time they come into base contact with a ***** signpost. Graaaah!
ThePured
 
Posts: 70
Joined: Wed Aug 01, 2012 3:53 pm


Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 20 guests

cron