Fixing Natural Defenses

With little effort other then humus and some time you have the best walls in game atm. A person has to take the time to chop and then remove a stump. Both actions give 2 buffs while taking way more time then it would take to break the typical spam of walls. Boulders are next to them with being stacked in the right position they are unable to be picked up and must be chipped.
My idea is that after chopping a tree everything in its path is destroyed or heavily damaged. If there is a wall of trees they should also fall down or take a large hit in % to finish off cutting them down. Walls should be crushed from fallen trees. Buildings should be destroyed or take a large damage %.
Boulders should be able to be destroyed. Having a pickaxe or introducing a sledge hammer to make the process faster would be nice.
I don't consider cliffs as being broken/unintended since its part of the map generator. Moving dirt to get to the walls is annoying but overall its not a problem when you know how to climb cliffs instantly without using phlegm
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My idea is that after chopping a tree everything in its path is destroyed or heavily damaged. If there is a wall of trees they should also fall down or take a large hit in % to finish off cutting them down. Walls should be crushed from fallen trees. Buildings should be destroyed or take a large damage %.
Boulders should be able to be destroyed. Having a pickaxe or introducing a sledge hammer to make the process faster would be nice.
I don't consider cliffs as being broken/unintended since its part of the map generator. Moving dirt to get to the walls is annoying but overall its not a problem when you know how to climb cliffs instantly without using phlegm
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