make a few items useful

Forum for suggesting changes to Salem.

make a few items useful

Postby Banok » Thu Aug 16, 2012 4:59 pm

arrowhead - make this a minor inspirational. they drop way more than feathers making them mostly useless.

turkey feather - all those turkey feathers thrown on the ground, I know they do have some minor roles already. but add a inspirational recipe like 10 turkey feathers + some wood = toy bird.

also could have arrowhead + turkey feathers = lesser charm inspirational

crowberries. why cant i eat them? they have no use except inside berries on a stick, easily replaced by huckleberries or blackberries. why waste gfx on an item that has no point even being in the game? always irked me.
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Re: make a few items useful

Postby Onionfighter » Thu Aug 16, 2012 5:11 pm

flint + turkey feather: savage replica
crowberries might be for witchcraft.
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Re: make a few items useful

Postby Sevenless » Thu Aug 16, 2012 5:43 pm

No, I highly agree. The arrowhead should have other uses if it's going to be 2-3 times more common than the feather.

I would be quite amused if it was called "Tourist Souvenir".
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Re: make a few items useful

Postby Bluestone » Thu Aug 16, 2012 10:04 pm

i find 3 feathers for every 4 arrowheads, I don't consider feathers to be significantly rarer.
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Re: make a few items useful

Postby Banok » Thu Aug 16, 2012 11:21 pm

its about 10:1 for me. I never pick even up arrowheads unless i first have a feather.
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Re: make a few items useful

Postby MagicManICT » Thu Aug 16, 2012 11:43 pm

Since the restart, it's a huge change in the disparity. With Enders, I'm also finding them at about 3:4 to 9:10 feather:arrowhead ratio.
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Re: make a few items useful

Postby Sevenless » Fri Aug 17, 2012 2:26 am

MagicManICT wrote:Since the restart, it's a huge change in the disparity. With Enders, I'm also finding them at about 3:4 to 9:10 feather:arrowhead ratio.


I see ~2 arrow heads for every feather personally. Either way there's still an excess that has literally 0 use in game right now.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: make a few items useful

Postby TotalyMoo » Fri Aug 17, 2012 1:16 pm

I still see a lot more arrowheads than feathers, but that is not the topic. The idea of making the less useful items more useful is something that the devs often express, but once again we have to accept the fact that time is a very crucial factor. There are going to be recipes added for many more things, and many existing items will most likely get more of a purpose, but as-is we'll just have to wait :)
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