- Any player can enter in "merchant mode" in Boston: character would work like a personal stall, even when you logout
- It would cost nothing to enter merchant mode, so even new players could sell stuff like hay, inspirationals...
- Crafting services could be sold in merchant mode too, merchant would set the price and provide materials or let the costumer provide the materials, which would influence the price
- Merchant mode would turn you into a kind of ghost to avoid griefing, it would only collide with other merchants, so merchants wouldn't overlap
- character could shout from time to time an announcement, or shop title... or do like some MMOs that shows the text above the shop all the time
setup details:
- When you click merchant mode a setup window comes up, where you can choose the products(or crafting service) and the prices, and then click OK to start
- It would remember your setup next time so you could edit or make small changes to the prices
questions:
1. How would the economy behave?
2. Should maximum item prices be regulated to avoid "vaults" like they do with stalls?