Sevenless wrote:The aforementioned hitbox would be what you want then. Right now we need to literally stand on top of an item to get it. In many cases, the exact center of said item is underneath something or stuck on a cliff. If you re-worked it so that items were picked up once you get within a certain distance instead, Ye Olde hitbox so to speak, 95% of these problems would vanish. And I don't really see how it could be abused if the pick up distance is ~1/2 of a tile.
Very much this. It would solve most irritating things with inventory-explosions too.