JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Like the new templates so far. Love the colors, but the text/background for the "lead" entry on the food template needs to contrast a bit more.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Possibly. It could remain that more orange that it currently is if it's lightened up a bit. I just looked at doing white text on the goldenrod background and that works for me. Not sure how others would like it.
Bluestone wrote:MagicManICT wrote:Color scheme: lets find something that matches the game. I don't like blue on blue. I find it hard to read (and I'm not color blind). I do know a few color blind people that play games, and they find it very frustrating when simple things like this aren't considered on fan and informational sites when they have very few issues playing the game.
Trialing new earthier toned colours. Let us know what you think (everyone).
example: http://salemwiki.info/index.php/Childish_Things
APXEOLOG wrote:still waiting for multilang support
staxjax wrote:Thank you to whoever changed 'technologies' to 'skills'.
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