Taipion wrote:This sounds too straightforward to actually figure out if someone is a witch or not, there should not be, definitely and by no means, any way to outright prove that you are not a witch, ever.
I think the only way to know if someone is a Witch according to my suggestion is if you are a High Status player and you correctly accuse a low status player of being a Witch and therefore do not get a Lair tag. I wouldn't say this is easy per-se, but it could be modified that High Status player never get a Liar tag.
Taipion wrote:Whereas the risk of falsely accusing someone is basically nonexistant as it sounds.
Yes and no. I am suggesting that it lowers your Status temporarily, which will have a much more affects when I go into Politics. For instance this system allows for a political hit so to speak where you claim someone is a witch in order to lower their Status. As top Status person will be the Governor of Salem, and given special privileges, as well as the top 50 other players, pushing them out of position will matter. The cost is that it will lower your status the next week so doing something like that must be planned accordingly. This is unfortunately one of those suggestions that build on each other later.
Taipion wrote:And there should be an optional path that leads to dire consequences for a falsely accused non-witch if enough people believe it to be one.
This is a great idea. I'll give it some thought, I am worried about abuse of that system tho, so I'm not ready to commit any real suggestion to it.
Taipion wrote:Also, I do not get from that post how you imagine the social interaction part, it just sounds like a 1on1 accuser/accused,
the most important part is spreading the paranoia and inciting the mob.
A lot of this is coming from the Accused of Witchcraft Tag as well as witchcraft scents being theoretically relatively common to find. I'm trying to push the paranoia into the player's head, rather than be a specific mechanic, but I am sure you are correct and there is room for more here.