Small ideas, big ideas, bugs, etc.
https://docs.google.com/document/d/1lIP ... sp=sharing
pistolshrimp wrote:Ronch wrote:Have witches vampire thermal from other players nearby.
I'm still fleshing out my ideas for witchcraft but my goal would be to increase paranoia about witches and to do that there should be close to (but not none) indications that there is a witch nearby. Your idea could work well if it was subtle enough and or had a big enough range, like are you cold because you are on a cold spot or is there a witch nearby. At the very least it should be a curse.
Reviresco wrote:I log into this game and have fun.
Ronch wrote:But if your objective as you stated is to garner interest from JC, then we should be sharing our ideas on the topic of tweaks and update-changes that JC left with us as his future update plans and ideas for his game.
Ronch wrote:1,...Witchcraft. (overhaul)
2,...Horses and other beast of burden additions to the game. (additions)
3,...JC considering gluttony system tweaks or an overhaul. JC has left the decision in our hands as to whether it is going to be just tweaks or a total overhaul of the gluttony system. (update)
4,...Thermal(s) and or additional environmental effects upon game play. (update).
pistolshrimp wrote:
I do see your point tho, and when I run out of some of the ideas I have planned I will check to see what ideas JC was throwing around. I have another guest post coming so I didn't want to do any multipart posts just yet, but I will get back into some more meaty ideas soon. Also, as I for-see this taking a long time, I am spacing out my ideas, I have a bunch already written up tho.
Reviresco wrote:I log into this game and have fun.
Ronch wrote: I still see/know your 'approach' to dialog with JC about his game's updates, is the wrong approach, or rather, your approach is blind to JC's historical-demeanor here, but more importantly an unwise approach to his position here as the 'owner' and sole-developer of Salem.
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