reeper_aut wrote:i meant example of money sinks for salem
Ok, but you asked for
reeper_aut wrote:any mmo where the ingame currency is worth anything
,
not examples of silver sinks in salem...
- Town/claim-costs are pretty much ok, I'd say, you have to consider mostly the cost of expanding pclaims though upkeep is quite a bit, too, and for towns it's mostly the 8.5k town charter to start, otherwise only the upkeep if you want to compete on the top 10.
- Other town-related costs are there but lousily cheap, 500s for a tbf?! ...that should be different, maybe based on the effected town's sizes or so...
- Stall buy costs are partly steep, which provides a barrier for new players, which is fine, any increase in stall upkeep cost or taxes would be outright bad.
Other costs... (?)
- There could be a higher fee to look at the top 10 towns and such.
- And there could be an option to buy maps to these top 10 towns for a high cost.
Anything else is just open to imagination!
- A "premium" option to cure characters, like something around 2-5k for just one button curing of disease (+500s per use of medicine that has already been tried on this disease
![Trollface ¦]](./images/smilies/troll.gif)
)
- A professional therapy session for a similar cost that cures all madness, which might be a costly trap for any newbie that is afraid of madness and did not care to look further, perfectly fitting Salem ^^
- Silver-cost upgrades to weapons and/or clothing that may provide some maximum of 5-10% increase in dmg or stats of slotted artifices which come without rng but linear and ridiculously steep cost like 1% is 10k and 10% is 1m or 10m or so... just imagine telling your friends you got a claymore +IV (!)
- ...or a temporary increase to slotting chance ^^
There could and should be constant silver costs that come cheap one by one but add up, but I have no idea what would be really good.
Something that everyone wants but that is not strictly necessary.
- An inefficient way to dump silver into inspiration or skills?
- Or humurs?
- Mail order delivery of slightly overpriced resources to your HS? ^^
- A silver option to buy shop stuff, preferably highly rng based.
- ... ?
Or what did you think of? Go tell me!