Page 1 of 2

Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 1:27 pm
by Apotheon
Weapons automatically go to the toolbelt and are replaced by a tool when a tool-related action is performed. It would be super cool if, when a weapon-related action is used such as Shoot or Club, the corresponding weapon is then replaced from the toolbelt. Perhaps this is not already the case because you don't intend for there to be rapid and effortless weapon-switching during combat? I think that would be quite nice, also.

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 1:32 pm
by Rifmaster
It's meant to be this way, pick a weapon, a set for it, and stick to it.

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 2:03 pm
by Taipion
Rifmaster wrote:It's meant to be this way, pick a weapon, a set for it, and stick to it.


Self proclaimed Claeyt-Raff at its best, saying it's good that weapons go to the toolbelt when you skin/butcher with a knife, but have to be put back in place manually. :roll:

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 2:12 pm
by Rifmaster
Taipion wrote:
Rifmaster wrote:It's meant to be this way, pick a weapon, a set for it, and stick to it.


Self proclaimed Claeyt-Raff at its best, saying it's good that weapons go to the toolbelt when you skin/butcher with a knife, but have to be put back in place manually. :roll:


No, I didn't say that, and even that shouldn't happen. Toolbelts for tools, weapons in inventory.

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 2:48 pm
by Taipion
Rifmaster wrote:
Taipion wrote:
Rifmaster wrote:It's meant to be this way, pick a weapon, a set for it, and stick to it.


Self proclaimed Claeyt-Raff at its best, saying it's good that weapons go to the toolbelt when you skin/butcher with a knife, but have to be put back in place manually. :roll:


No, I didn't say that, and even that shouldn't happen. Toolbelts for tools, weapons in inventory.


Even better!
Weapon gets put to the inventory when replaced by the buchering knife, and then you need to pick the weapon up from the inventory manually to equip it again, you*re a genius!

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 3:00 pm
by Rifmaster
Taipion wrote:
Even better!
Weapon gets put to the inventory when replaced by the buchering knife, and then you need to pick the weapon up from the inventory manually to equip it again, you*re a genius!


Yes

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 3:15 pm
by TotalyMeow
The weapon goes to the toolbelt because putting it in inventory sometimes caused an overweight dropping of the weapon. We let it go into the toolbelt as a nice thing for players, but John never wanted the TOOL belt to handle weapons. Fighting is supposed to be a skill and as such, you have to handle your weapon switching manually. If you really don't like it, I could tell him you would all rather he set weapons to go to inventory / fall on the ground again.

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 3:31 pm
by Taipion
TotalyMeow wrote:The weapon goes to the toolbelt because putting it in inventory sometimes caused an overweight dropping of the weapon. We let it go into the toolbelt as a nice thing for players, but John never wanted the TOOL belt to handle weapons. Fighting is supposed to be a skill and as such, you have to handle your weapon switching manually. If you really don't like it, I could tell him you would all rather he set weapons to go to inventory / fall on the ground again.


Not that I care much about this topic at all, but this really is a bad design.

If you go hunting, you want to skin/butcher stuff for various reasons, so you take a knife with you for butchering speed and preventing madness from butchering with bare hands.
So the knife equips automatically, good.
But having to manually re-equip your weapon any time you butchered anything on a hunting trip is bad design and disruptive to the gameplay to say the least.

Feel free to provide arguments why it is a good thing to have to fiddle with that manually every single time. :lol:

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 4:04 pm
by TotalyMeow
I think it could be better, sure. Possible the weapon should just go in the other hand, but I think that might make carrying a lit torch impossible. There will always be a tradeoff unless we give you a third hand. :/

Re: Please Allow Weapons to Work with the Toolbelt Properly

PostPosted: Tue May 08, 2018 4:07 pm
by Chrumps
It is no big deal to write a plugin which would swap weapon as needed.
In fact I would expect some factions have that already.
Legality is not an issue because it is difficult to prove that a particular sequence of 3 clicks was not initiated by a player directly.

I'd say, let it swap as tools swap for everyone.