riolic wrote:None of us want 'ezmode' raiding. From what I've read. We just want conflict to be possible on the permanent server without needing to neckbeard for weeks on end for a single raid.
Well, for a small group (under 4 raiders) it should take 3 neckbeards, not just one to accomplish a successful raid in terms of breaching a multi walled base's defenses.
Success not meaning how much useful loot is won.
A year ago I was playing a game very similar to Salem, the same social and political situations were there as is here ingame.
There were several powerful tyrant leaders of the many powerful leaders in the game who were actually un-raidable, The other powerful leaders didn't want to mess with the tyrants, so the little folks banded together and
Zerged the tyrants, meaning: what is so taboo about zerging ?
Also, if a raid-minded player cannot gather a confident advantage in numbers or knowledge to predict success in a raid, then most games (
including this game Salem) offer other options to either steal from, harass or even kill your target.
These are the reasons that for me makes this discussion look like it's evolved into a poor-me rant from so-called raiders crying that they cant raid anymore... it's nonsense, period.
...Give me a bit more RL-time in this game and I'll prove Juda and Dalane are crying here because they have to risk a valuable developed character or work hard with less developed characters to destroy a thing that someone else worked hard to produce or otherwise acquire.