grapefruitv wrote:I like gluttony system itself as it is, but think it could use some tweaking and more content. I also like craving system and, unlike many people, do not think it is even remotely useless. Cravings are a great addition, they will be even more helpful when wine is going to be on Providence.
I agree with what was stated few times before, we could use more similar alternatives to bajgiels and other foods that are now being spammed, instead of nerfing those foods too much. We could also use some restores balancing. Max made a list of restores for different foodgroups in Nsu's idea thread and I think that is a good place to start.
To fix current problem of people not even trying to explore their gluttony options there could be some positive motivation added to using variety in your sessions. For example restore bonuses, extra points or fnf timer reduction for using different food groups. There could be hidden combinations of food to hit such bonuses, like, let's say, cranberry sauce consumed after any meat dish would get you some extra points.
It would also be nice to see a group feasting system. I really enjoyed wrought iron making when it was first added, because it was a good reason for the whole town to gather together and have fun (by fun I of course mean social interactions and not the blowing and all that). And I keep hoping there will be more group activities of the sort. Yes, some people use and will be using alts for that, but I say let them if they want to do it the boring and more tedious way.
Not sure if you are familiar with feasting in HnH. It was a nice system that caused lots of fun, a little too OP though due to table bonuses.
it will all boil down to whats the best dish thats time efficient to make like right now baj's and fruit are the most time eff thing to make if salt becomes a boulder that has a bunch of coarse salt then everyone will make surf and turf and fruit