strpk0 wrote:We better get those 10+ tiles JC, don't back down on your word now
I was surprised to see such a push for 10+. I'm wondering should it be 20 tiles? I mean a fruit tree on each corner of your town claim seems reasonable right?
strpk0 wrote:We better get those 10+ tiles JC, don't back down on your word now
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:strpk0 wrote:We better get those 10+ tiles JC, don't back down on your word now
I was surprised to see such a push for 10+. I'm wondering should it be 20 tiles? I mean a fruit tree on each corner of your town claim seems reasonable right?
JohnCarver wrote:strpk0 wrote:We better get those 10+ tiles JC, don't back down on your word now
I was surprised to see such a push for 10+. I'm wondering should it be 20 tiles? I mean a fruit tree on each corner of your town claim seems reasonable right?
Kish wrote:I understand correctly? that the tree quality of which I raised in the course of a few months, can just die? Each season with a probability of approximately 5%, any tree on the server can die.
JohnCarver wrote:strpk0 wrote:We better get those 10+ tiles JC, don't back down on your word now
I was surprised to see such a push for 10+. I'm wondering should it be 20 tiles? I mean a fruit tree on each corner of your town claim seems reasonable right?
Nsuidara wrote:25 tiles imo
but you change rate spawn nuts too ?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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