Gluttony
Posted: Thu Feb 22, 2018 11:31 am
I would like to introduce my a idea to transform this the system.
- removing debuffs food group
- adding new a Hunger System (like Metabolism)
How it's working ?- the mechanics are separated, Gluttony seasson using only value from the Hunger System (added)
- maximum value is 100%
- minimum value is 0%
- reduction 1% per 10 minutes
- regeneration - work with "eat" food (like heal biles) (added)
- when the hunger reaches 0% then will drain your Blood (1% Blood per tick like bleeding) if it reaches 0% - you will permdie...
- when the hunger reaches 0% then reduce movespeed
- when the hunger reaches < 50% then Madness grows faster
- this the system replaces debuffs food group (but global coverage), [example, when the hunger 55% = 45% debuffs]
- Gluttony Session
How it's working ?- no debuffs food group
- someone will say it, that it will be too powerful - with current the system and basic mechanics = yes, but NO! see bottom...
- every food has an upper limit
Example.
From new recipe Berry Salad (Any Berries x3)
give
8 min gluttony points
10 max gluttony points
25 points limit
How work ? When the player reaches example 25 blood bile, this food give 0 gluttony points
The player needs it
41-48 Berry Salads per bile (164-192 Berry Salads for all biles) - ofc. 0% pure berries
28-32 Berry Salads per bile (112-128 Berry Salads for all biles) - ofc. 80% pure berries
22-26 Berry Salads per bile (104-88 Berry Salads for all biles) - ofc. 80% pure berries + feasting set
for only 25 biles, player can't got 30 biles character with this food - other limit = 1024 slot inventory + weight, and 160 max slot from table
- four types of food
- session food
- aids - this group supports the power of food
+X% [gluttony points] and +Y% Full and Fed Up
OR
-X% [gluttony points] and -Y% Full and Fed Up
Counter limit - mean if player eating aids before (ofc. on gluttony seasson) next 4 eat food got bonuses - hunger reduction (every recipe food has reductions 1% - 5%, but hunger reduction food 5%, 10%, 25%, 50%
- heal food - restore biles
RECIPES HERE
really - we don't need a lot of recipes
main rule:
gluttony points min 8, max 10, upper 25, F&F 10 min = 1 type material
gluttony points min 20, max 25, upper 50, F&F 10 min = 2 types materials
gluttony points min 40, max 50, upper 100, F&F 10 min = 3 types materials
gluttony points min 80, max 100, upper 200, F&F 15 min = 4 types materials (one type like semi-finished product)
gluttony points min 160, max 200, upper 400, F&F 20 min = 5 types materials (two type like semi-finished products)
gluttony points min 320, max 400, upper -, F&F 25 min = 6 types materials (three type like semi-finished products)
*semi-finished product = Butter, Garlic Braid, Sugar, Ground Salt etc - need crafting, new 1-3 materials but not hard... - Spices
food improvement similar to artifacts, but food have one slot - and you can once upgrade food for power% or reduce F&F
- need thinking about Pulpish Purgative etc too
- craving need change like using new recipe only i think