Mazavalt wrote:Maybe some of this were already posted. sorry for that.
1. Mule that can carry 2 sacks. can pass shallow water
2. Cart that can be loaded with 4 crates. Can pass shallow water
3. Ability to hire NPC guard. If u have a homestead 2 maybe 3 guards (braziers are dull, who want to get inside it will. u can delay attack eat and attack again.)related to cloak and dagger skill. For towns related to townsfolk total skill dagger or only of the mayor.
Soldiers will be recruited from Providence. They obvious are limited in number due to ship capacity, So until next ship arrives we can count on a fix number.
4. Ability to send convoys from Providence to Europe. Make a company that sell shares and the shareholders split the profits.
5. Provisional stall. Instead of barrels where we switch items, when arriving in Providence, to be able to make a provisional stall after u buy a writ for 5 silvers valid for 1 week. Designing an area for Bazar and players sell items only in that area while afk.
6. Maybe some domestic animals too.
Tnx for reading. Hope didn't took you to much time.
After 4 years...
1. still no word from Carver
2. Implemented with 8 slots...YEEEY.... BUT "can't pull the Cart over any waters (deep nor shallow)" wiki
3. Still not in plan
4. Not in plan
5. LOL with hypothermia no1 will stay AFK anymore
6. Yeey we have lamb pigs and some other domestic animals.
2 out of 6 suggestions. Btw John carver this is in a way a pop up for you