catapult doesnt damage until after 20hrs (tbf)
Posted: Tue Feb 13, 2018 3:48 pm
now that we have catapults i think that tbf's should have the raid timer reduced to around 4-6 hours instead of 24. just my 2 cents
reasoning behind it is i think that 24 hours is far to long to try to defend a tbf since now you just have to run a catapult out and shoot it down
to me 4 hours is a bit short but 6 hours increases the chance that someone sees and can start gathering people to defend possibly adding a defensive structure to the outer layer that can extend the time by another 2 hours that the raiders can catapult down.
census looks to be make catapults not do damage to tbf's till the 20 hr mark and leave mortars the way they are
reasoning behind it is i think that 24 hours is far to long to try to defend a tbf since now you just have to run a catapult out and shoot it down
to me 4 hours is a bit short but 6 hours increases the chance that someone sees and can start gathering people to defend possibly adding a defensive structure to the outer layer that can extend the time by another 2 hours that the raiders can catapult down.
census looks to be make catapults not do damage to tbf's till the 20 hr mark and leave mortars the way they are