Trade Order Improvements

Forum for suggesting changes to Salem.

Trade Order Improvements

Postby Heffernan » Fri Nov 10, 2017 2:20 am

Hello,

now we haave Trade Orders wich is a good thing to work on not for small players but Groups or Towns

but i only see Animals for Sale, how about other stuff Benifical for Towns?

Seeds
Food
Scarecrows
Inspirationals
Decoratives
Bags & Packs (blue bags, and blue purses and backpacks)
Fertile Turkeys
etc...
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Re: Trade Order Improvements

Postby GigiBecali » Fri Nov 10, 2017 11:56 am

Would be cool
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Re: Trade Order Improvements

Postby nosfirebird » Fri Nov 10, 2017 3:48 pm

need to remove the super rare stuff from the lists like steer skulls alchemist robes and replace with stuff that can actually be farmed like the 125 butterflies could add oiled boards planed boards dry boards different types of bricks ect ect
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Re: Trade Order Improvements

Postby ZoddAlmighty » Fri Nov 10, 2017 3:52 pm

nosfirebird wrote:need to remove the super rare stuff from the lists like steer skulls alchemist robes and replace with stuff that can actually be farmed like the 125 butterflies could add oiled boards planed boards dry boards different types of bricks ect ect

Lol no.
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Re: Trade Order Improvements

Postby Rifmaster » Sun Nov 12, 2017 5:11 pm

nosfirebird wrote:need to remove the super rare stuff from the lists like steer skulls alchemist robes and replace with stuff that can actually be farmed like the 125 butterflies could add oiled boards planed boards dry boards different types of bricks ect ect


Yes, more grinding is exactly what this game needs.
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Re: Trade Order Improvements

Postby JohnCarver » Wed Nov 15, 2017 8:19 pm

I believe what you are asking for it more Trade Order rewards, which... Yes. I agree and we have a few things in the works.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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