Combat Log

Forum for suggesting changes to Salem.

Combat Log

Postby Heffernan » Fri Feb 17, 2017 12:16 am

Hey,

tried to use search for that but found nothing how about a Combat log we can open and close (or allow it displayed in system) that shows player and animal damage done and recieved?

Thanks.

edit: like this example from GuildWars2

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Re: Combat Log

Postby Reviresco » Fri Feb 17, 2017 3:53 am

Carrie Fisher?

#edgy
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Re: Combat Log

Postby Dallane » Fri Feb 17, 2017 4:01 am

I like that there isn't one so that combat stays mysterious and debated.
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Re: Combat Log

Postby Taipion » Fri Feb 17, 2017 10:03 am

You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:
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Re: Combat Log

Postby Dallane » Fri Feb 17, 2017 2:26 pm

Taipion wrote:You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:


I'm actually surprised that no one has done this yet
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Re: Combat Log

Postby Taipion » Fri Feb 17, 2017 3:08 pm

Dallane wrote:
Taipion wrote:You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:


I'm actually surprised that no one has done this yet


Well, I know java, but that one time I took a look at the clients code, I stumbled out backwards right away, it's really not pretty. :lol:
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Re: Combat Log

Postby Heffernan » Fri Feb 17, 2017 3:24 pm

Taipion wrote:
Dallane wrote:
Taipion wrote:You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:


I'm actually surprised that no one has done this yet


Well, I know java, but that one time I took a look at the clients code, I stumbled out backwards right away, it's really not pretty. :lol:


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Re: Combat Log

Postby AngelOfSilence » Sat Feb 18, 2017 1:49 pm

Dallane wrote:
Taipion wrote:You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:


I'm actually surprised that no one has done this yet


theres no need of it realy

only maybe total damage done shown (like haven hav.. becuase real guys play only hnh)
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Re: Combat Log

Postby Dallane » Sat Feb 18, 2017 2:14 pm

AngelOfSilence wrote:
Dallane wrote:
Taipion wrote:You can already see the numbers, so I boldly assume those infos are visible to the client, and it would not be too much work to pipe that into a file, or maybe even into a window on the client.
Now you just need to find someone who knows Java and is not afraid of that big mess that the clients code is. :lol:


I'm actually surprised that no one has done this yet


theres no need of it realy

only maybe total damage done shown (like haven hav.. becuase real guys play only hnh)


It's nice to have a rough estimate of their humors after a initial hit.
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