Darwoth wrote:this is just yet another thread from the **** players clamoring for a wipe using things that have no effect on them as a talking point, there have been a half dozen wipes in this games history because the previous developers were morons that continuously used them to try to "reset" the game after they ***** it up. the end result is the **** players were still **** and wanted a wipe 4 months later and the quality players again rose to the top but them and the overall population became less in number with each wipe.
map size is to large (again a retarded decision from the previous developers) but not a "big problem" and in reality for the majority of the playerbase is how they would want it anyway since 95% of the people in the game are sheep.
the only scenario a "map change" would work in is if characters transferred over, you could build crates or suitcases to transfer items over and your "town" (buildings, wall tiles, braziers etc) got sent to you in the mail to be taken out and placed again, short of that no thanks. i have better **** to do then restart salem for the umpteenth time just to kick the same group of retards asses again until they cry for another wipe.
MaxPlanck wrote:Why are people even complaining about **** river code when you have mounts(Cricket/Horse)
Chrumps wrote:As for population size, screw the old player retention and instead focus on fixing new player first impression and good in-game guidance up to the point a new player has a claim bigger than 5x5, a stone wall with a locked gate and a few torches.
Older players will have more fun when there are more potential targets.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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