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Re: Slot Chance Items

PostPosted: Mon Feb 06, 2017 1:19 pm
by AcidSpiral
Shadow86 wrote:Also, would Salem just use the RNG from 1-100? Kind of like a dice roll? If you have a 80% chance, the item would succeed if the RNG pulled anything between 1-80, fail at 81-100? Or is the system more complex than a dice roll?


Anytime someone mentions the dice roll for RNG I can't help but picture a Chinese sweatshop type set up where RNG requests are pinged and a bunch of little old men hurry to roll dice to input the outcome. :lol:

Re: Slot Chance Items

PostPosted: Mon Feb 06, 2017 1:21 pm
by punker
AcidSpiral wrote:
Shadow86 wrote:Also, would Salem just use the RNG from 1-100? Kind of like a dice roll? If you have a 80% chance, the item would succeed if the RNG pulled anything between 1-80, fail at 81-100? Or is the system more complex than a dice roll?


Anytime someone mentions the dice roll for RNG I can't help but picture a Chinese sweatshop type set up where RNG requests are pinged and a bunch of little old men hurry to roll dice to input the outcome. :lol:


You would still have people saying it was rigged.

Re: Slot Chance Items

PostPosted: Mon Feb 06, 2017 5:22 pm
by nadde991
But is it pseudorandomness? xD