Shadow86 wrote:Also, would Salem just use the RNG from 1-100? Kind of like a dice roll? If you have a 80% chance, the item would succeed if the RNG pulled anything between 1-80, fail at 81-100? Or is the system more complex than a dice roll?
Anytime someone mentions the dice roll for RNG I can't help but picture a Chinese sweatshop type set up where RNG requests are pinged and a bunch of little old men hurry to roll dice to input the outcome.