Dallane wrote:Saugglocke wrote:movement is a pain in the ass, and just because you get used to it doesn't mean it's good.
Actually it means that the system is fine.
Not only is it fine, I'd say that it works very well. It is consistent and predictable except for a few situations. Crowberry bushes are irregular relative to other bushes, ore boulders can be a bit of a challenge at times, wooden box's rotation is off center, and generally square hit boxes on non-square things can cause some frustration. None of these things rise to the level of frustration to cause a new player to quit.
I especially appreciate that all things have precise clickable areas based on texture masks. That means shelltraps can be a hassle trying to click on, but they act like every other object/item that allows you to do things like picking up a spawned item through a tree because there is a slight opening for you to click through.