Extreme PermaDeath

Forum for suggesting changes to Salem.

Extreme PermaDeath

Postby hops » Mon Aug 29, 2016 7:31 pm

ok so there is permadeath right, but what if there was and EXTREME permadeath.
where some specific way you die, and then you can never play again! :twisted:
there are some games with this feature and i think it would be interesting.

please make this happen
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Re: Extreme PermaDeath

Postby JohnCarver » Mon Aug 29, 2016 7:49 pm

I like this idea and surprisingly have something that I think could 'work' for this in our long-term plans.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Extreme PermaDeath

Postby Kralith » Mon Aug 29, 2016 7:58 pm

Means the special way when Heff dies for a kuku reason?

Was nice to get you known Heff! :D
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Re: Extreme PermaDeath

Postby MaxPlanck » Mon Aug 29, 2016 8:30 pm

Sounds absurd. Let the game of alts continue; Dying normally itself hinders a char. greatly.

This extreme permadeath and not being able to inherit is inherently not and will never be a good idea.
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Re: Extreme PermaDeath

Postby Paradoxyc » Mon Aug 29, 2016 11:11 pm

MaxPlanck wrote:Sounds absurd. Let the game of alts continue; Dying normally itself hinders a char. greatly.

This extreme permadeath and not being able to inherit is inherently not and will never be a good idea.


It could work on an expedition though
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Re: Extreme PermaDeath

Postby JohnCarver » Mon Aug 29, 2016 11:32 pm

Paradoxyc wrote:It could work on an expedition though


My thoughts exactly.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Extreme PermaDeath

Postby Taipion » Tue Aug 30, 2016 1:27 am

JohnCarver wrote:
Paradoxyc wrote:It could work on an expedition though


My thoughts exactly.


Interesting, yet, what does "extreme" mean?
Like: die once, be excluded from the expedition?
That'd be as easy to do as removing all alts from Salem! :D
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Re: Extreme PermaDeath

Postby hops » Tue Aug 30, 2016 11:42 am

glad that some people like this idea
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Re: Extreme PermaDeath

Postby Rifmaster » Tue Aug 30, 2016 11:59 am

JohnCarver wrote:
Paradoxyc wrote:It could work on an expedition though


My thoughts exactly.


How would you prevent people from just making another account and playing though?
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Re: Extreme PermaDeath

Postby hops » Tue Aug 30, 2016 1:21 pm

Rifmaster wrote:
JohnCarver wrote:
Paradoxyc wrote:It could work on an expedition though


My thoughts exactly.


How would you prevent people from just making another account and playing though?


Simply by IP
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