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add sound when character finish fishing

PostPosted: Tue Aug 09, 2016 7:32 pm
by nuty
sometimes i watch videos on youtube while fishing ingame. please add sound so we know when you need to click again and continue fishing
maybe add those sounds from petite petals?

Re: add sound when character finish fishing

PostPosted: Tue Aug 09, 2016 7:37 pm
by Zapt13
I strongly suspect that the devs will not make it easier to play the game without having focus on the game.

Get a second monitor, don't use full-screen mode, set a stop-watch on your desk for lap-times...

Re: add sound when character finish fishing

PostPosted: Tue Aug 09, 2016 7:38 pm
by nuty
Zapt13 wrote:I strongly suspect that the devs will not make it easier to play the game without having focus on the game.

Get a second monitor, don't use full-screen mode, set a stop-watch on your desk for lap-times...

there are no lap times. fishing time is random

Re: add sound when character finish fishing

PostPosted: Tue Aug 09, 2016 8:48 pm
by lachlaan
derailing your suggestion to add that bait should auto-equip more of the same kind like lures just auto-cast again.

Re: add sound when character finish fishing

PostPosted: Tue Aug 09, 2016 11:40 pm
by Dallane
Zapt13 wrote:I strongly suspect that the devs will not make it easier to play the game without having focus on the game.


They have been wanting fishing ideas like this forever. It's easy to zone out fishing. This would be nice to have.

Re: add sound when character finish fishing

PostPosted: Wed Aug 10, 2016 12:33 am
by MaxPlanck
If devs don't mind the custom client adding autosifting then I'm sure they don't mind me using a autoclick program that just clicks at X speed that i set it to, then I just position my mouse in the right place to afk fish without my character moving when recasting the rod. Course, with this I can't really do anything on my computer whiles its in effect, but w/e.

Re: add sound when character finish fishing

PostPosted: Wed Aug 10, 2016 1:42 am
by Dallane
MaxPlanck wrote:If devs don't mind the custom client adding autosifting then I'm sure they don't mind me using a autoclick program that just clicks at X speed that i set it to, then I just position my mouse in the right place to afk fish without my character moving when recasting the rod. Course, with this I can't really do anything on my computer whiles its in effect, but w/e.


You know how fishing works right?

Re: add sound when character finish fishing

PostPosted: Wed Aug 10, 2016 2:34 am
by MaxPlanck
Dallane wrote:
MaxPlanck wrote:If devs don't mind the custom client adding autosifting then I'm sure they don't mind me using a autoclick program that just clicks at X speed that i set it to, then I just position my mouse in the right place to afk fish without my character moving when recasting the rod. Course, with this I can't really do anything on my computer whiles its in effect, but w/e.


You know how fishing works right?


Is that a sarcastic question or a serious one?

I know that schools of fish will move but you can still pretty much catch fish in the same spot over and over. I'm not worried enough about the net weight gain that they can accumulate since its still pretty random at what weights you catch.
In terms of the autoclick program, i set it to to like 11-12 seconds to recast the rod which takes into account the time it takes to catch a fish.

Re: add sound when character finish fishing

PostPosted: Wed Aug 10, 2016 4:31 am
by Dallane
MaxPlanck wrote:
Dallane wrote:
MaxPlanck wrote:If devs don't mind the custom client adding autosifting then I'm sure they don't mind me using a autoclick program that just clicks at X speed that i set it to, then I just position my mouse in the right place to afk fish without my character moving when recasting the rod. Course, with this I can't really do anything on my computer whiles its in effect, but w/e.


You know how fishing works right?


Is that a sarcastic question or a serious one?

I know that schools of fish will move but you can still pretty much catch fish in the same spot over and over. I'm not worried enough about the net weight gain that they can accumulate since its still pretty random at what weights you catch.
In terms of the autoclick program, i set it to to like 11-12 seconds to recast the rod which takes into account the time it takes to catch a fish.


So you just admitted to botting. Nice.

Re: add sound when character finish fishing

PostPosted: Wed Aug 10, 2016 4:34 am
by Heffernan
Dallane wrote:
MaxPlanck wrote:
Dallane wrote:
You know how fishing works right?


Is that a sarcastic question or a serious one?

I know that schools of fish will move but you can still pretty much catch fish in the same spot over and over. I'm not worried enough about the net weight gain that they can accumulate since its still pretty random at what weights you catch.
In terms of the autoclick program, i set it to to like 11-12 seconds to recast the rod which takes into account the time it takes to catch a fish.


So you just admitted to botting. Nice.


not even illegal when you are at the computer or sitting next to it JC told me.