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Human Camps

PostPosted: Tue Jul 05, 2016 2:49 am
by Heffernan
Hello...

i though theres Animals as fightable NPC ingame like Bears, Beavers, Deers etc...

but why dont we have Real Players aka Pirates or anything as rare events?

Level 1)
2-3 Pirates with each 20-30 health, a Clubweapon and a Small Chest (only unlocks after the Pirates died) with silver, inspirationals and gold

Level 2)
3-4 Pirates with each 30-40 health, a Sword and a Medium Chest (only unlocks after the Pirates died) with silver, inspirationals and gold

Level 3)
5-6 Pirates with each 80-100 health, a Polearm and a Large Chest (only unlocks after the Pirates died) with silver, inspirationals and gold

some could even be made be able to permadie or anything or be more variable

could also do the same with Indians or Redcoat Soldiers, could also add themed loot like Pirate Eyepatches or Redcoat stuff or anything.

Re: Human Camps

PostPosted: Tue Jul 05, 2016 3:28 am
by Paradoxyc
Not gonna lie, this is a pretty bad idea

Edit: (my input)
The idea of more events isnt bad - maybe a sunken ship to find and explore in the ocean with chests of gold or whatever, or a crashed boat on a beach with the same

Re: Human Camps

PostPosted: Tue Jul 05, 2016 7:18 am
by Nsuidara
i think is cool idea :O
be funny find camp :]

Re: Human Camps

PostPosted: Tue Jul 05, 2016 9:57 am
by Sipo
What would be nice are "boss" type monsters that require to be attacked by a party and receive damage from at least 3 players before being able to lose its HP. ¦]

Re: Human Camps

PostPosted: Tue Jul 05, 2016 9:58 am
by Heffernan
Sipo wrote:What would be nice are "boss" type monsters that require to be attacked by a party and receive damage from at least 3 players before being able to lose its HP. ¦]


Darkenbears :P

Re: Human Camps

PostPosted: Tue Jul 05, 2016 5:48 pm
by matan002
The chest should not open by itself. You should be able to take the key from the pirate leader when he's dead

Re: Human Camps

PostPosted: Tue Jul 05, 2016 6:45 pm
by gorniksam
Paradoxyc wrote:Not gonna lie, this is a pretty bad idea

But you are still great heff <3

Re: Human Camps

PostPosted: Wed Jul 06, 2016 3:28 am
by Dallane
Really stupid. Bad idea. If you want things like this then get a few players and RP it out.

Re: Human Camps

PostPosted: Wed Jul 06, 2016 6:06 am
by Michael
The Deer's attacks are comparable to bullrun and punch, but having Humanoid Mobs is a bad idea because the AI in salem is dumb as ****