Darwoth wrote:you know, cause they were obviously fascist white supremacist burrito nazis.

Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:We made the whole arson mechanic just so people couldn't wreck buildings easily. If we added this, and it's been asked for quite a few times now, it would have to be only for the claim owner or people with permissions. Which also means it wouldn't work in mines, or mines would be even worse to build in.
(He likes decorating as much as women do)NeiroShop wrote:How many times have you not noticed only after the fact youve built something aesthetically wrong for your female partner to make you destroy & rebuild it.
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:NeiroShop wrote:How many times have you not noticed only after the fact youve built something aesthetically wrong for your female partner to make you destroy & rebuild it.
QFT. In the end you just give up and force them to place the signposts first.
TotalyMeow wrote:We made the whole arson mechanic just so people couldn't wreck buildings easily. If we added this, and it's been asked for quite a few times now, it would have to be only for the claim owner or people with permissions. Which also means it wouldn't work in mines, or mines would be even worse to build in.
aptson wrote:TotalyMeow wrote:We made the whole arson mechanic just so people couldn't wreck buildings easily. If we added this, and it's been asked for quite a few times now, it would have to be only for the claim owner or people with permissions. Which also means it wouldn't work in mines, or mines would be even worse to build in.
Well i think a lot of this game right now is based on having your whole entire base underground, grant it not everyone does but its worth it to just mine out a huge area on the first level and store things down there because it takes such a small wall and few defenses to surround a mine instead of expanding your town claim to accommodate things above ground. I think it should defiantly still be something that has to be trialed before you can deconstruct other peoples items, but i think that if you finish your trial by fire, then go in and p-claim it you should be able to dissemble things for sure. It would clean up random base's along with adding a little more incentive to raid active base's i think. In terms of it being worse to build in mines or not i would argue that it would go both ways. If you want things to not be removed you put them in the mine for safe keeping, if you want to temporarily have things just to be able to use them at your convenience you can put them above ground for deconstruction later. Either way it makes you put more thought into were you would like to put certain machines so as to not lose more resource's than you have too when having to re-organize a base, or change the layout.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JC wrote:I'm not fully committed to being wrong on that yet.
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