Witches
Witch can be white or black witch or both, but witches is witches... hunters no mercy
Witch the first circle (Witch 1th)
- darkness no drain = boston drain
- beetle juice
- change - 2x longer time
- add - possible disable juice
- scents
- witchcraft - they disappear after 6 hours, isn't evidence (so cant kill witch)
but hunters can remove (destroy) this scent and got item witchcraft stone and exsist 4 types stones blue, blood, yellow, black
use for traps, weappons, ... - witchcraft evidence – this item can be use for TBC, they disappear after 6 hours,
- witchcraft - they disappear after 6 hours, isn't evidence (so cant kill witch)
- the cost of making dolls for cast spells may be mats now or mats 1.5 - 2 x more
- new chat, for witches global chat, all witches can talk telepathically, and the spirits of the world
Crafts items / Spells:
*note about dolls:
- now no animation
- connection dolls player that took 10 seconds -1s per 100PP (from 100PP and min 4s cast spell, so reduce max is 6s) 200PP = -1s; 300PP = -2s; … 700PP = -6s; 800PP = -6s;
- Lizbeth Maudney Doll - a contract with the powers of darkness – mean, you give and create new witch
- Elf Doll
- connect with any Feather Down made Feather Elf Doll
cast: 20s, if someone interferes - leaving scent witchcraft black
uses:
If Feather Elf Doll not have mark, then made mark (location where you stay)
If Feather Elf Doll have mark, then teleport you marked location
cooldown: 1h
why such a powerful spell on the witch 1th?
because the witch is intended to do bad things - connect with Rat Team made Rat Elf Doll
cast: 20s, if someone interferes - leaving scent witchcraft black
if you use then can now track a player
cooldown: 12h
- connect with any Feather Down made Feather Elf Doll
- Fairy Doll
- connect with blood bear made Blood Fairy Doll
cost: 0.01l blood bear
cast: instant
uses: heal blood billes 100%
cooldown: 1 min - connect with blood hydro made Force Fairy Doll
cost: 0.01l blood hydro
cast: instant
uses: regen yellow billes 100%
cooldown: 1 min
- connect with blood bear made Blood Fairy Doll
- Hag Doll
- connect with Wishpoosh Hide made Wishpoosh Hag Doll
cast: 10s, if someone interferes - leaving scent witchcraft blue
uses: give target debuff for 30min -50% move speed, and destroy this doll (one time uses) - connect with any Feather made Feather Hag Doll
cast: 10s, if someone interferes - leaving scent witchcraft blue
uses: give target buff for 30min +50% move speed, and destroy this doll (one time uses)
note: when got any DMG from other player = disable buff
- connect with Wishpoosh Hide made Wishpoosh Hag Doll
- Raggy Doll
- connect with March Hare Tail made March Raggy Doll
cast: 5min, if someone interferes - leaving scent witchcraft evidence
uses: witch transforms an ordinary player for 1 day, but witch can anytime off
this is a basic spell to hide their crimes, the witches can’t be track or make her TBC witch witchcraft evidence… because she now isn’t witch… (remember darkness drains.. for 24h) - connect witch (5 times) Dried Furfur Hide then made Furfur Raggy Doll
cast: instant, leaving scent witchcraft blood
uses: after using it evokes Furfur and telep - orts witch somewhere random 300 titles
- connect with March Hare Tail made March Raggy Doll
Hex
Witch the second circle (Witch 2th)
Skulls
Witch the third circle (Witch 3th)
Hunters
- 50% less drain in darkness
- deal 20% more damage vs witchs
- you wanna be Hunter you must got and use Hunt Head Witch mechanic same with Lizbeth Maudney Doll
Novice (Witch Hunter 1th )
- Detection scents witchcraft
only hunters can detection this scents - Detect witchcraft
when the skill is activated, drain black biles
however, if range 50 titlesów - witch tries to cast a spell,
there is a public notice and there is a chance that the witch left a scent
depending on the type of spell
chance is H&H Hunter vs P&P Witch
is H&H == P&P is 30% chance (ofc. + artefact witchcraft power, and new artefact hunters witchcraft power) - Hunter Net - craft 50x Tuft of Spider Silk
if equip in left hand, and active "Detect witchcraft"
when witch cast spell - witch automatic got "hunted" and got handcuffs automatic - No mercy
when hunter kill (permakill) witches.. hunter dont leave scent murder (or other)
Templar (Witch Hunter 2th )
Captain (Witch Hunter 3th )
Priests
- not drain in darkness
- not drain in boston...
- deal 20% less damage when attack
- got 20% more damage from animals
- you wanna be Priest you must got and use Scepter Priest mechanic same with Lizbeth Maudney Doll
Ministrare (Priest 1th)
Skills/Items craft
- Holy Water - 0.5l water + bottle
- Prayer for Mercy
cost: 1x Holy Water Bottle
cast: instant
uses: Priest got buff for 5 minutes mercy aura - range 20 titles.. all who are within reach of a priest, do not feel drain in darkness
cooldown: 10 minutes - Prayer for Blessing
cost: 1x Holy Water Bottle and 1x Holy Talisman (Holy Talisman hunters made..)
cast: instant
ueses: all player near Priest (10 titles) got buff Blessing, Blessing
player deal 20% more dmg
player got 50% less dmg
for 10 minutes
and resistance fear 30% (mean fear 30% less drain black biles) - Prayer for Safety
cost: 1x Holy Water Bottle and 1x Paper
uses: made Safety Paper - who use this paper, remove 50% progress fear
Cardinalis(Priest 2th)
- Remove Evil
cost: 10x Holy Water Bottle and 5x Talisman
uses: remove skull curse or all 1th witches curse dolls
Arché (Priest 3th)
Give me the access to write scripts (programming) in salem ... and I realize a lot of things (ofc. after a reasonable agreement with the relevant people) :F :F :F
